RimWorld

RimWorld

Water Freezes (Continued)
Showing 1-10 of 11 entries
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Update: 8 Apr @ 11:23am

1.5.11 - Freezing effects are a bit more dymanic now

Update: 18 Jan @ 11:36am

1.5.10 - Added option to disable the Vanilla Fishing Expanded fishing blocked by frozen-compatibility
Used DeepL to update translations for ChineseSimplified, French, German

Update: 17 Jan @ 11:36am

1.5.9 - Added compatibility with Vanilla Fishing Expanded
Used DeepL to update translations for ChineseSimplified, French, German

Update: 15 Jan @ 12:00pm

1.5.8 - Fixed some missing translation-strings
Used DeepL to update translations for ChineseSimplified, French, German

Update: 6 Dec, 2024 @ 12:21pm

1.5.7 - The togglable patches should no longer throw errors when thingdefs cannot be found due to them being removed by another mod.

Update: 22 Sep, 2024 @ 1:26pm

1.5.6 - Added option for oceans to freeze, at a lower temperature. Cells should now update more spread out instead of all at once every x ticks
Used DeepL to update translations for ChineseSimplified, French, German

Update: 21 Aug, 2024 @ 11:51pm

1.5.5 - Removed debug-logging

Update: 14 Aug, 2024 @ 12:36pm

1.5.4 - Water-wells from Dubs Bad Hygiene will no longer break due to ice

Update: 31 Jul, 2024 @ 12:15pm

1.5.3 - Watermills should no longer break due to freezing, instead they will just stop

Update: 8 Jul, 2024 @ 10:40am

1.5.2 - Waterproof conduits should no longer break due to freezing water