Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

GEV v1.0 MAIN
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Update: 16 May @ 12:37am

Update: 16 May @ 12:23am

Update: 16 May @ 12:01am

Update: 15 May @ 7:40pm

• Added new non-GD vehicle and artillery crews
• Added non-GD light MG teams
• Added recon spotter to non-GD sniper
• Increased vanilla tank crew to 5
• Made the BMW R71 available again, as well as the sdkfz 250a/11
• Removed crew from mortars so you can crew them with regular Wehrmacht or GD. Use Artillerymen. I might add dedicated mortar crews in the future.
• Removed crew from just a couple vehicles that could have either a GD crew or regular Wehrmacht crew
"GD Kraftfahrer" vehicle driver is now just "Kraftfahrer", so certain transport vehicles can still come with a driver
• Engineer truck is now a regular Wehrmacht vehicle. GD will still get the kettenkrad and halftracks that the regular Wehrmacht doesn't get
• Further reduced the CP/MP of Opfor AI forces. Remember, the campaign is supposed to be rather easy at the beginning, with you gaining more resources per mission, but as the campaign goes on, you get less and less, until by battle 100 you're getting almost nothing. The idea is that you have lots of easier victories early, representing the early Barbarossa campaign, but gradually the Russians get tougher and more numerous. So you stock up early for those lean days to come.

Update: 14 May @ 2:10am

Update: 2 May @ 11:31am

Update: 28 Apr @ 2:00pm

Last few updates were to edit the Panzer 2c to work with the latest game update 1.050, and editing the CP cost of the sdkfz250/3. It shouldn't be 0, it should be 4.

Update: 28 Apr @ 1:14pm

Update: 25 Apr @ 7:27pm

Update: 3 Apr @ 4:24pm

Released another all-new conquest map today: East of Bals. Also added Hill 256 to "all maps" campaign setting and fixed the preview image not showing.