RimWorld

RimWorld

Salvaging
Showing 1-9 of 9 entries
Update: 21 May @ 3:36pm

File tweaks.

Update: 7 Feb @ 10:00am

Turns out I accidentaly included a copy of Harmony with this mod. Whoops, fixed now.

Update: 31 Dec, 2024 @ 9:24pm

Fixed a typo.

Update: 31 Dec, 2024 @ 9:23pm

Salvage should no longer drop from the sky as a part of meteorite events.

Update: 31 Dec, 2024 @ 9:03pm

Removed the custom salvage defs, the mod now further utilizes vanilla defs for salvage.
Big pieces of clutter, like rusted cars, now drop steel slag when deconstructed.

Update: 15 Oct, 2024 @ 10:32am

Made salvage fields less dense.
Make some changes for Tiny Tweaks compatibility.

Update: 10 Sep, 2024 @ 1:35am

New textures for ancient machinery.
Tweaked the density of some ruins.

Update: 7 Aug, 2024 @ 10:55am

Reduces the yields of most items to be more inline with Compacted Machinery from base game.

Update: 13 Jul, 2024 @ 4:34am

[Auto-generated text]: Initial upload.