Garry's Mod

Garry's Mod

[Beta] GM South Coast Line v24
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Update: 30 May @ 9:00am

Changes
  • Built cubemaps (things are shiny again)
  • Extended shunting neck at Waterfall a little bit
  • Changed Waterfall signals to display "Shunt" when aligned for the down goods loop because of the manual switches
  • Stabling signals moved forward, far left one now isn't obstructed by a catenary stanchion
  • Fixed some Stanwell Park signals not having 'next signal' setup and some not having the signal blocks set for each given path
  • Princes Highway is no longer darkened at Waterfall
  • Swapped buttons for entry and far right stabling yard switches so they now switch as intended

Update: 30 May @ 4:37am

Changes
  • Re-enabled Trees (oops)
  • Added signals to Stanwell Park Yard (SPY)
  • Signals are also on the Dispatch Panel
Happy Trainbuilding!

Update: 16 May @ 10:00pm

Changes:
  • Added a bit of terrain between Stanwell Park and Coalcliff.
  • Fixed up side of the Coalcliff platform clipping trains
  • Turnout 338 can now be switched

Update: 8 May @ 8:30am

Fixed switches at Coalcliff not changing
Otford road is no longer black

Update: 7 May @ 8:54pm

Changes:
  • Fixed Thirroul yard entry points
  • Added placeholder dev textures under the new section

Update: 7 May @ 7:54pm

Actually put the map in the folder this time

Update: 7 May @ 7:49pm

Added point levers and motors as appropriate to all switches

Update: 5 May @ 9:35am

added some missing materials

Update: 4 May @ 8:21am

Extended trackwork to Thirroul (points not yet functioning)

Update: 2 Apr @ 4:14am

Changes:
Fixed leak that was causing all layers to be visible, sorry for that folks!