Kenshi
Crunk Tweak Compilation
Showing 31-40 of 40 entries
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Update: 27 Aug, 2024 @ 10:43am

added more boulders to greyshelf and royal valley

Update: 27 Aug, 2024 @ 7:40am

increased shark no foliage range

made suspicious settler's pup into a puppy.

Update: 20 Aug, 2024 @ 8:28pm

quickfix

Update: 20 Aug, 2024 @ 8:08pm

-Robotics is now an AI task and is performed by Scraphouse skeletons (Quin, Dack), Armour King, and Vault Warden.
-Burn and Shinobi Thieves stay at home.
-Hospital AI will not go aimless, beds are now rentable.
-Raids which steal food will not loot until after defeating player.
-Slavers will not get stuck in a loop with legless slaves.

Update: 14 Aug, 2024 @ 9:32am

reverted hives eating teeth, it was canon but un-needed

Update: 13 Aug, 2024 @ 11:01am

reverted soldierbot being playable

Update: 8 Aug, 2024 @ 7:20pm

changed imprisonment to tech level 1

Update: 5 Aug, 2024 @ 7:57am

-Added wind to Deadlands and World's End.
-Gave Izumi science stats, changed griffin to a vagrant.

Update: 5 Aug, 2024 @ 7:53am

-Added wind to Deadlands and World's End.
-Gave Izumi science stats, changed griffin to a vagrant.

Update: 4 Aug, 2024 @ 3:02pm