The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Passive Skill Trees (Repentance)
Showing 81-90 of 157 entries
< 1 ... 7  8  9  10  11 ... 16 >
Update: 21 Sep, 2024 @ 11:29pm

0.3.11:
- Crystallized Anamnesis (ancient jewel) now restores the purity aura immediately after clearing a room if it was gone.
- Fixed Embered Azurite (ancient jewel) affecting active item pedestals.
- Fixed T. Lost's quality upgrade nodes being able to affect progression items.

Update: 20 Sep, 2024 @ 8:04am

0.3.10:
- Introduced new character skill trees for: Tainted Keeper and Tainted Apollyon.
- Added 2 new Ancient Jewels: "Crystallized Anamnesis" (experimental) and "Embered Azurite".
- Fixed modifiers requiring a boss room to be cleared without taking damage potentially not triggering.
- Fixed T. Lost's "Minimum luck is -1" modifier applying globally regardless of allocation.
- Fixed T. Isaac's "Consuming Void" being able to remove progression items, such as knife pieces.
- Fixed Apollyon's "Harbinger Locusts" occasionally spawning golden locusts.
- Fixed locust trinket familiars being considered blue flies for relevant effects.
- Fixed certain on-kill effects not triggering.

Update: 17 Sep, 2024 @ 9:23pm

0.3.9:
- Fixed Knife Pieces 1 & 2 not being considered progression items by item re-rolling modifiers.
- Fixed Unusually Small Starstone (ancient jewel) not triggering at all.

Update: 17 Sep, 2024 @ 12:55pm

0.3.8:
- Introduced new character skill trees for: Tainted Lost and Tainted Lilith.
- Minimum XP multiplier option is now 0.1 (from 0.3).
- Potential fix for on-kill effects sometimes not triggering if multiple damage-modifying on-hit effects were present.
- Fixed Eden's "Starblessed" dropping a second stars card when defeating the boss of the first alt stage.
- Fixed Eden's "Chaotic Treasury" triggering in unintended treasure rooms, such as in the mirror world.
- Fixed Eden's "Chaotic Treasury" removing other items when colliding with a priced item that you couldn't afford.
- Fixed player on-hit effects potentially not triggering while Cause Converter (ancient jewel)'s boss was active.
- Fixed Unusually Small Starstone (ancient jewel) splitting friendly monsters.
- Fixed Eve's "Dead bird deals an additional % of your damage per tick" modifiers not working if you didn't have Carrion Avian allocated.
- Fixed tree inputs no longer working for re-connected controllers.

Update: 15 Sep, 2024 @ 12:18pm

0.3.7:
- Introduced new character skill trees for: Tainted Lazarus and Tainted Eden.
- Tainted Samson's "Absolute Rage" now has an additional bonus when obtaining Birthright.
- Deadly Sin minibosses can no longer become champions through jewel effects.
- Potential fix for Cause Converter (ancient jewel) not displaying converted mod boss names.
- Challenger's Starpiece (ancient jewel) now respawns the Stairway item's ladder when first returning to the first room.
- Fixed T. Isaac's "Chance for items consumed by Black Runes to be gained as innate items" being guaranteed, regardless of having the relevant nodes allocated.
- Fixed T. Cain's additional pedestal pickup nodes triggering when standing on shop items, even if you couldn't afford them.
- Fixed Cosmic Realignment + Tainted Lazarus potentially not updating heart banks correctly.
- Fixed monster tear hits not triggering player on-hit effects.
- Fixed fireplaces triggering monster on-hit effects when damaging you.

Update: 11 Sep, 2024 @ 11:13am

0.3.6:
- Introduced new character skill trees for: Tainted Samson and Tainted Azazel.
- Saturnian Luminite no longer prevents shooting during the mineshaft chase sequence.
- Boss jewel drops no longer spawn on top of reward items.
- Fixed jewel effects potentially not taking place while in the mirror dimension.

Update: 9 Sep, 2024 @ 7:25pm

0.3.5:
- Adjusted Eden's Chaotic Treasury to be able to trigger if multiple treasure rooms are present, as well as in greed mode.
- Added missing and fixed tainted tree modifier descriptions for the 'Active Modifiers' list.
- Fix crash when the "Active Item Reroll" modifier triggered on certain room types, such as Libraries.

Update: 9 Sep, 2024 @ 9:27am

0.3.4:
- Introduced new character skill trees for: Tainted Blue Baby and Tainted Eve.
- Added a new Ancient Jewel: "Mightstone".
- Reworked the "Eldritch Mapping" large global node.
- Pin and variants (such as Wormwood) can no longer be converted with Cause Converter (ancient jewel).
- Adjusted certain jewels to have Esau start with their items.
- Martian Ultimatum (ancient jewel) now applies Mars as an innate effect.
- Cause Converter (ancient jewel) should now store the killed boss' variant properly.
- Cain's "Impromptu Gambler" node no longer triggers during the Ascent.
- Lilith's "Daemon Army" now has Mom award a third Incubus only if you took no damage throughout the run until then.
- Lazarus' "King's Curse" now removes Damocles when entering a floor if you have it, and re-adds it if you don't.
- Fixed Tellurian Splinter (ancient jewel) speed buff increasing instead of decreasing when entering a new floor.
- Fixed Unusually Small Starstone splitting certain game-breaking enemies such as Delirium.
- Fixed certain jewel effects happening during the mineshaft puzzle, hindering the player unintentionally.
- Fixed Cain's "Impromptu Gambler" node removing items spawned by cranes when using the latter multiple times.

Update: 7 Sep, 2024 @ 7:54am

0.3.3:
- Fixed error when players dealt direct damage to monsters (e.g. melee hits).

Update: 6 Sep, 2024 @ 4:06am

0.3.2:
- Introduced new character skill trees for: Tainted Cain and Tainted Judas.
- Added 4 new Ancient Jewels: "Cause Converter" (experimental), "Glowing Glass Piece", "Tellurian Splinter" and "Astral Insignia".
- Added a new large node to the Siren's tree: "Overwhelming Voice".
- "Chance to turn troll and super troll bombs into regular bombs" modifiers now receive a hidden debuff after certain events, such as bomb bums, anarchist's cookbook, tower card, etc, reducing its proc chance.
- Reduced total chance for global "Chance to turn troll and super troll bombs into regular bombs" modifiers.
- Ancient jewel skill point rewards are no longer given to character trees, and instead are global-only.
- Invulnerable enemies can no longer become champions through tree/jewel effects.
- Potential fix for teleporting effects such as Challenger's Starpiece causing you to end up in the wrong room if curse of the maze is active.
- Fixed some old jewel effects still affecting Gideon.