Knights of Honor II: Sovereign

Knights of Honor II: Sovereign

Prime Tweak Pack
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Update: 20 Aug, 2024 @ 9:08am

Release Notes v2.2
  1. Smuggler's Cove upgrade costs have been toned down

Update: 20 Aug, 2024 @ 8:06am

Release Notes v2.1
  1. Increased Prestige capacity
  2. Added 1 slot to all military Commanders' inventory (+2 if King).
  3. Lowered the Piety capacity increase effect due to Theology when it's a secondary skill.

Update: 20 Aug, 2024 @ 2:50am

Release Notes v2.0
  1. Some Rank 1-5 skills have been rebalanced so that the higher skills won't go out of control in terms of bonuses and strengths. In brief, many vanilla bonus progressions like, for example, (10,20,30) that had unintentionally become (10,20,30,40,50) with the introduction of the 5 ranks, have now been fixed into something less unbalanced but yet incentivating. Tuning will be ongoing for the next couple of days.
  2. Effects and bonuses from secondary skills are now not better and not even equal to their primary counterparts.
  3. Skill aquisition and upgrade costs are now appropriate. Putting a cost barrier or "cheat" values here would've made no sense.
  4. Increased the max distance for converting a province religion. This is due to the fact that players can actually take over pagan lands thus expanding their kingdom, while leading a winning crusade. The cleric action cost has been lowered to 75%.
  5. Smuggler's Cove has been nerfed. As suggested by some testers, the provided initial boost to workerslots leads to unwanted impacts on the early-mid game
  6. Smuggler's Cove upgrades, intended for unlocking resources vital for the expansion, are now more expensive so that they become safely viable only in later game stages.

Update: 19 Aug, 2024 @ 5:29am

Original version