Caves of Qud

Caves of Qud

Mental Mutation Overhaul
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Update: 28 Jun @ 10:21am

Small update to Mutations.xml to get rid of unnecessary player.log errors.

Update: 5 Dec, 2024 @ 3:47pm

Removed the mutation point changes for stunning force, cryokinesis, and pyrokinesis as they were made base-game.

Increased cost of Psychometry to 4 points since that's what the mod was originally balanced around.

Update: 22 Sep, 2024 @ 12:06pm

Removed the extra debug logging that was used for fixing scour history complexity bug.

Update: 22 Sep, 2024 @ 12:03pm

Made heavy edits to how Scour history was calculated.

Fixed a bug where complexity level 0 items like Issachar rifles were not having their values used during secret chance calculation (And also were not generating pity consequently).

Made Psychometry level bonus add directly to the value of the artifact so it can trigger multiple secrets at higher levels.

Made it so scour history can no longer be used on scrap.

Made the scour history chance MUCH more generous (A spaser rifle will now give 4-5 secrets, a laser rifle 1-2, and lower value items will give nearly twice as much of their commerce value towards the % chance calculation).

Update: 21 Sep, 2024 @ 3:24pm

Lowered scour history base chance down to 10%. 15% was a bit too high (Could abuse scrap for secrets easily).

Update: 21 Sep, 2024 @ 2:43pm

Made it so Scour History can provide multiple secrets if a high value artifact is destroyed (A spacer rifle for example can provide 2-3 secrets).

Increased base chance for scour history to trigger to 15% and increased artifact value in the roll calculations by 50%.

(I realized that most secrets aren't usually that valuable).

Update: 15 Sep, 2024 @ 2:31pm

Gave Scour History a base 5% chance for a secret (This is before the level, artifact value, and pity bonuses).

Corrected "Intensity" to "Instability" in the Disintegration toggle ability description.

Update: 15 Sep, 2024 @ 8:00am

Added Tech Scanning to Psychometry

(Idea shamelessly stolen from GravenWitch's Graven's Mutation Mod, though not the code).

Update: 15 Sep, 2024 @ 7:02am

Added disintegration tag.

Update: 15 Sep, 2024 @ 6:52am

Added Disintegration Instability feature.