Counter-Strike 2

Counter-Strike 2

OBSERVATORY [Wingman]
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Update: 29 May @ 2:43pm

- Replaced "point_devshot_camera" with "point_camera" point entity
-- Fixed angle of placed camera entity in bomb side area

Update: 15 Apr @ 3:25pm

- Improved reflections
- Updated radar to match current version of the map
- Updated stairs clipping and textures near Parking
- Replaced missing Bumpmines with Carpet models
- Lowered a bit a roll door in Main Entrance
- Specator cameras adjustments

Update: 11 Feb @ 1:21pm

3d skybox: removed one unneeded mountain range

Update: 31 Dec, 2024 @ 3:56pm

[NEEW YEAR UPDATE]
- Visually updated radar overview
- Updated ladder entrance to "Tower"

Update: 30 Dec, 2024 @ 3:35pm

- Improved reflections in all windows
- Fixed missing lighting compilation out of boundary area

Update: 28 Dec, 2024 @ 11:40am

- Minor fixes

Update: 21 Dec, 2024 @ 2:02pm

- Adjusted floor size at "Tower"
- Added additional plywood stacks cover
- Fixed bug with reflections

Update: 15 Dec, 2024 @ 12:37pm

- Adjusted ladder angle in "Tower" location
- Updated weight of the wall in CT spawn
- Updated railing inside Observatory
- Removed never used "info_test" model
- Fixed gap between a pillar
- Updated wall width to match with other walls
- Fixed texture conflict at Parking
- Fixed unintended boost at stars next to bombsite
- Removed some sound/ambient-related entities since they don't work as intended.
- Updated overview radar
- Added trigger "func_nav_blocker" to canal to avoid the bots getting stuck in some situations.
- Added more gutters and other small details
- Increased bomb explosion radius: 500 -> 600
- Changed bomb site stripes from orange to red to better highlight Bombside

Update: 7 Dec, 2024 @ 3:05pm

- Fixed gap near "warehouse"
- Fixed misplaced overlays

Update: 4 Dec, 2024 @ 1:40pm

- Updated visually pillars inside Observatory
- Fixed misaligned pillar
- Added additional cover at the 2nd floor inside Observatory
- Updated DM respawn positions
- Updated overview radar