RimWorld

RimWorld

World Presets
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Update: 12 Jul @ 1:28am

- Disabled generate from preset in 1.6 as it is not functioning correctly at all, I'm gonna try to rewrite it. No promises though.

Update: 11 Jul @ 7:54am

- Made compatible with 1.6

Update: 28 May @ 6:11am

- Added <loadBefore> for worldEdit to about.xml.

Update: 21 Oct, 2024 @ 8:01am

- Added back gamecomponent save functionality. But only components that I have pre-allowed will be save/loaded

Update: 20 Oct, 2024 @ 1:09am

- Fixed invalid packageId

Update: 20 Oct, 2024 @ 12:31am

- Reverted game.components changes. Realized that only World.components should ever be loaded as that is the only way for me to know if a component is used for world/worldgen or a game in-progress. A game in-progress component should never be loaded as a world-preset is technically always a new game.
- Kept the mod missing and game version difference warning though.

Update: 20 Oct, 2024 @ 12:02am

- Now loads mods GameComponents when loading presets. Manually loads GameComponents so that WP can ignore components that isn't there anymore due to mod no longer being installed.
- Warns the user if the preset was saved with mods that the user now lacks

Update: 19 Oct, 2024 @ 2:02am

- WorldPresets now also includes Game.Components as some mods and DLCs are utilizing this.

Update: 5 Oct, 2024 @ 9:52am

- Added possibility to save a preset during an active game
- Removed "Save preset" button in favor of WP icon inside the iconbar down to the right of the screen.

Update: 23 Sep, 2024 @ 10:17am

- Changed mod description in about.xml