Company of Heroes 2

Company of Heroes 2

Annihilation Mod
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Update: 3 May, 2015 @ 12:42pm

Update: 18 Feb, 2015 @ 12:17pm

Basic infantry, snipers and MG can enter all the bunkers built by sapper.

Update: 15 Feb, 2015 @ 5:11am

The skin of the Panzer IV was fixed , it now appears normally.

Update: 18 Dec, 2014 @ 12:44pm

Adding veteran riflemen 1 (they have two flamethrowers early)
The drops of heavy weapons (MG42, DP-28, etc ...) increased from 0.33% to 0.75% chance they are released by the infantry killed.
The sniper rifles in turn can now be dropped, but only 0.25%.

Update: 12 Dec, 2014 @ 5:52am

Moving the halftrack M5 and M3 in the barracks armored command rifle
US MG price set at 200 manpower and 60 ammo.

Update: 7 Dec, 2014 @ 2:48pm

Anti-tank traps can now be crushed by the heavy tanks (only)
The upgrade "thompson" scouts has been removed because no weapons in their hands appeared once improved
The units in the US barracks were blocked: the officers should be sought in order to get them.

Update: 7 Dec, 2014 @ 9:43am

Update: 6 Dec, 2014 @ 2:55pm

Bug Fixes:


Air attacks Soviet 23mm and 37mm German could not shoot when their patrol: this bug has been resolved;
When we called the Tiger tank via a commander, it was not apparent: it appears now normally.

modifications:

Demolition charges added to the fire of Ostheer and OKW (removal of their care kits for the sake of space);
The Pak43 can now move at a reduced speed;
The rotation of some tanks was optimized.

Update: 3 Dec, 2014 @ 10:49am

Changes in presentation

- All infantry units have more life to better withstand enemy fire (120 to 200 points of life for every man).

Update: 2 Dec, 2014 @ 7:43am

Fixed a bug related to the skin of the Jagdpanzer IV.
Fixed a bug with the US MG, she was instantly constructed and could not shoot accordingly.