tModLoader

tModLoader

Turtle's L'il Dragon Race
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Update: 18 Nov, 2024 @ 1:56am

Version 1.3.4, mostly code fixes, but we also got tin armour now.
- Added craftable tin armour pieces for the dragon.
- Fixed the angry expression being hidden by some helmets.
- Fixed dragon copper body armour sprite mismatch between item and displayed armour.
- Fixed hardcoded race check in some draw layers.
- Fixed non-fatal null issue on race selection screen.
- Codebase now supports hitbox height changes.
- Extra fields in data objects for non-dragon races that use the dragon mod's functions as an API.
- Logging for race data additions.

Update: 17 Nov, 2024 @ 5:13am

Version 1.3.3
- Added a leather saddle accessory for dragons. You'll need Silk to make it (I didn't want to use the Leather item since that's a Corruption-only item.)
- Updated dragon vanity item sell values to 0.
- Changed the 'Made for (dragon type)' strings to instead say 'Designed for (dragon type)'.
- Cleaned up a bunch of code and imports. DragonPlayer.cs moved out of Common/Races/Dragon and into Common.

Update: 17 Nov, 2024 @ 2:53am

Version 1.3.2
- Fixed some missing pixels on the dragon copper leggings sprites.

Update: 17 Nov, 2024 @ 1:25am

Version 1.3.1
- Fixed some null log spam on the race selection screen.

Oh, also added some workshop item pics.

Update: 17 Nov, 2024 @ 12:41am

Version 1.3.0, featuring copper armour for dragons, available at the Dragon Vanity Bench. More to come later.
- Added vanity item: L'il Dragon Angry Expression. It makes your dragon look angry when worn in an accessory slot.
- Added L'il Dragon Copper Body Armour and L'il Dragon Copper Leggings, craftable at the Dragon Vanity Bench. It's copper armour for dragons! (Note: no stats provided, you should still wear actual armour underneath this)
- Non-dragon leg armour will no longer render on dragons, even if placed into the respective vanity armour slot.
- Fixed a small error in the dragon's walking animation.
- Some other 'internal' sprite file changes. If your dragons randomly become invisible (or similar) after this update, it's probably because of this change in particular.

All dragon vanity items are made at the Dragon Vanity Bench, which is craftable by dragons for 10 wood.
Please let me know what you think of the copper dragon armour.

Update: 16 Nov, 2024 @ 3:12am

Version 1.2.1, with some new client options and a few misc. things. Potential dragon-specific vanity items are on the way in the background, too.
- Added a client option that allows you to turn off custom wing rendering and instead use an altered version of vanilla wing rendering for dragons.
- Added a client option to make weapons that deal magic damage be hidden while dragons are using them.
- Added a bonus server config for no good reason.
- Added WIP dragon vanity bench. Currently does not make any items.

I hope that the vanilla wing rendering doesn't look TOO strange for those who want to use it!
It's worth noting that the option is synced in multiplayer- if you change the setting, it will only apply to your dragon and others will be able to see the change on your dragon!

Update: 15 Nov, 2024 @ 11:40pm

Version 1.2.0. I did it! I finally made dragons render properly on the race selection screen!
- Dragons no longer render incorrectly on the race selection screen (this was way harder than it needed to be and took up an entire afternoon).
- Rider intangibility time reduced from 35 frames to 20 frames after hopping off (if config is enabled for this feature).
- Swung items should properly offset themselves while sitting on a chair.
- Major rework to internal data handling to better support future development.
- Other minor tweaks and improvements I lost track of.
Onwards and upwards from here!

Update: 27 Oct, 2024 @ 5:54pm

Version 1.1.0, now giving a resistance boost to players mounted on dragons, plus some improvements on the technical end.
- Players mounted on dragons (or others) now receive +30% damage resistance by default.
- Added server configuration options to tune the amount of damage resistance mounted players get. An extra setting is available to make mounted players completely intangible, preventing direct attacks from hitting them.
- Description tweaks.
- Code consolidation and simplified some dragon data names.
- Improved console logging for errors if dragon data can't be retrieved. If you ever see this mod spamming console messages, then something is terribly wrong.

For those checking this space, I'll be taking a short break so this will be the last update for a few weeks.
I'm crossing my fingers that this update doesn't make everyone's dragons explode in unexpected ways.

Update: 27 Oct, 2024 @ 2:39am

Version 1.0.3
- Adjusted held items so they are closer to the dragon unless being swung (makes held torches look better).
- Code refactor to better support a potential future where there are multiple dragon types with their own visual parameters, etc.
There shouldn't be any noticable change in behaviour from the refactor, but if your dragons suddenly explode, please leave a comment.

Update: 26 Oct, 2024 @ 11:43pm

Version 1.0.2
- Shifted the dragon's item hold position slightly forward and down. This should help nets hit critters like worms on the ground.