tModLoader

tModLoader

Turtle's L'il Dragon Race
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Update: 21 Oct, 2024 @ 5:03am

Version 0.80 is here with slew of visual fixes and tweaks. Hopefully nobody was a victim of dragons missing their legs or tail...
- Accessory slots are no longer marked as hidden by default, but most accessory draw layers are now ALWAYS hidden, regardless of if they are equipped or not.
- Necklaces like the Cross Necklace should draw on the dragon's neck now.
- Shoes like Hermes Boots should draw (mostly) correctly on dragons' front feet now. I tried getting it work on the hind legs but it doesn't really work well.
- Tail no longer becomes invisible with certain armours equipped.
- Actually fixed the tail rendering in front of the legs.
- Fixed the tail not getting offset enough when crouched.
- Head no longer shifts position on the minimap when crouching.
- Legs no longer stop rendering with some items, such as the Frog Leg.
- Legs no longer use the wrong animation when sitting with certain armours equipped.
- Mod description changes.
- Grammar fix in race description (it was a comma).

Update: 20 Oct, 2024 @ 3:07pm

Version 0.71
- Fixed some code from the last update running on non-dragon players, causing issues with petrification.

Update: 20 Oct, 2024 @ 7:58am

Version 0.70 sees me finally get around to the petrified sprites and some other fixes. Something about lore too I guess.
- Added custom petrified sprites for dragons. Comes in both winged and wingless forms!
- Newly-created dragons will start petrified for a few seconds before breaking free. This is mostly just for lore/flavour!
- Tail now draws behind the legs instead of in front. Whoops.
- Slightly adjusted the hind legs during the mid-air sprite so they look less broken.
- Slightly updated the mod icon to match the current dragon sprites.
- Description changes.
- Code consolidation.

I also noticed wings weren't rendering on the character select screen if the accessory slot the wings are in is marked as hidden.
I tried looking into a way around this, but Terraria doesn't expose the currently-equipped wings on the character select screen if they're in a hidden slot. Things work as expected after loading into a world, though.
If you really want wings to render on your dragon in character selection, unhide the appropriate slot.

Update: 20 Oct, 2024 @ 1:35am

Version 0.60
- The dragon's tail now animates based on if you are moving up or down. You can disable this feature with a new client config setting.
- Fixed a minor rendering bug on leg armour/clothing on the race selection screen, caused by the last update.
- Added compatibility with Turtle's Riderless Mounts. The riderless mounts config will take precedence over this mod's similar configs.
- Improved code responsible for mounted invisibility. It should be safer, and cover more cases.

Update: 18 Oct, 2024 @ 10:58pm

Version 0.50 is here with a couple of new, small features, and more configuration options.
- Allowed forcibly rendering leg armour by adding it to the respective vanity slot. Torso armour will never render, even if added to the vanity slot.
- Dragons will lean their heads forward slightly when crouching. Can be toggled off with a new config.
- Dragon default run slowdown reduced from 160% to 150%.
- Added a new configs:
- (Server) 'Dragon Speed Stat Affects Accessories' to toggle dragon racial speed changes affecting accessory speeds as well (like Hermes Boots). Default is ON.
- (Client) 'Custom Sleep Animation' Allows you to toggle the custom sleeping animation. When disabled, dragons will just flip over sideways when sleeping in a bed. Default is ON.
- (Client) 'Dragon Leans While Crouched' Allows you to disable dragons leaning their heads forward while crouched. Default is ON.
- Shifted leg offset so leg/feet accessories and armour will render on the forelegs instead of the hind legs.
- Many configs have been adjusted to use integers instead of floats, and use input boxes instead of sliders, for more precise and logical input. Some names have changed.
- Moved SetInvisDrawInfos out of DragonUtil into DragonPlayer.
- Other minor code cleanups.

Update: 18 Oct, 2024 @ 1:18am

Version 0.45
- 'Feature Toggles' header in config is now just 'Features'.
- Fixed a few gameplay effects being applied even when racial stats are turned off in the Authentic Races config.

Update: 17 Oct, 2024 @ 4:09am

Version 0.44
- Fixed a number of effects applying to non-dragon players. Oops!

Update: 17 Oct, 2024 @ 1:34am

Version 0.43
- Water damage, if enabled, no longer deals knockback.

Update: 17 Oct, 2024 @ 1:28am

Version 0.42
- Renamed config option 'Lava Immune' to 'Dragons Are Lavaproof'.

Update: 17 Oct, 2024 @ 1:23am

Version 0.41
- Added buildIgnores to filter out some files from extraction (eg the .csproj file and obj/bin folders)