STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Strategic Improvement 1.4.3
Showing 1-7 of 7 entries
Update: 2 Jun @ 11:31pm

Minor uploader error fixed.

Update: 2 Jun @ 10:34am

Fixes/Improvements: Splash/Loading screen has a version number added to the bottom right. Went through all GC land maps to fix markers, improve passability, and regenerate AI hint zones. Fixed Collicoid crash, was SFX issue like the droidekas. Walls have slightly more health and ally with defender. Wall explosion blast damage and range halved. The last 2 changes prevent a chain explosion when destroying walls. Added x0.5 and x0.75 scale reinforcement points to fit within clear passability. Attacker will always have 5 pop LZ at start of land battles.

Known Bug: New Holstice land freezes when invading as CIS, autoresolve if playing that faction (Clone Wars II GC). The map works fine when playing as Republic/Empire, Rebels/New Rep, and Vong.

Update: 15 Apr @ 9:25pm

Fixed droideka crash and some XML issues. Tweaked and fixed land maps A to B, Christophsis, Esseles, RhenVar, and Rishi. Made land farms and Starbases give some Pop back when built. Reduced Telgorn Shipyard cost and build time. Added some new sounds and files from the 1.2i version.

Update: 21 Nov, 2024 @ 8:47pm

Fixed the reported GC freezes. Fixed the missing movies and music. Missions work again.

Update: 18 Nov, 2024 @ 5:17pm

Enabled base shields to be placed at each marker. This change will remove the shield radius in the map preview. STEAMMOD=3350521733

Update: 17 Nov, 2024 @ 10:01pm

Fixed land map AI-Hint zones and removed previews to make base layouts usable again.

Update: 18 Oct, 2024 @ 8:01pm