NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

Kuiper Shipworks: Refit
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Update: 28 Nov, 2024 @ 8:04am

0.3.0 MAJOR CONTENT UPDATE
Added Modular Radar Systems:
Model CW80 MK3 and MK7 radar suite integrator components.
Model C81 Range Extender added.
Model C82 High Sensitivity Post Processor added.
Model C83 Error Correction Suite added.
Model C84 Lock Management Processor added.
Model C86 High Efficiency Secondary Transformers added.
Model C87 Active Noise Filtering Processor added.
Model C88 Secondary Synthetic Aperture added.
Model C89 Pulsed Search Generator added.
Added bespoke drives and reactors:
Model 70 MK68 Capital Reactor added.
Model 73 MK32 Reactor added.
Model 76 MK6 Micro Reactor added.
Model 50 Fusion Torch added.
Model 51 'Harpy' Fusion Torch added.
Model 53 'Phoenix' Fusion Torch added.
Model 54 'Falcon' Fusion Torch added.
Model 55 Reinforced Fusion Torch added.
Model 60 Fusion Torch added.
Model 61 'Harpy' Fusion Torch added.
Model 63 'Phoenix' Fusion Torch added.
Model 64 'Falcon Fusion Torch added.
Model 65 Reinforced Fusion Torch added.
Added bespoke damage control and buff modules:
Model C70 HDC Locker added.
Model C70B HDC Locker added.
Model C70C HDC Locker added.
Model C71 Fast DC Locker added.
Model C71B Fast DC Locker added.
Model C71C Fast DC Locker added.
Model C72 Reinforced DC Locker added.
Model C72B Reinforced DC Locker added.
Model C72C Reinforced DC Locker added.
Model C79 Augmented DC Locker added.
Model C79B Augmented DC Locker added.
Model C79C Augmented DC Locker added.
Model C76 Additive Manufactory added.
Model C76B Additive Manufactory added.
Model C78 CNC Shop added.
Model C78B CNC Shop added.
New Mounts added:
Type 31B 'Long Rifle' Autocannon added.
Type 15 'Goalkeeper' PDT added.
Type 30S Spinal Heavy Coilgun added.
Ship changes:
Altea Mount 3 upgraded to C5.
Kasr Armor increased to 44cm
Altea and Kasr thruster health and DTs made to match vanilla capital ships.
Kyve Radar range buff decreased to +5% (was +10%), +5% Sensitivity (10>15), -10% Velocity error Bonus added.
Cadonia MK2: All tubes support S3 missiles. Prog. Channels increased from 5 to 6 total. Programming speed debuff decreased to -60% (was -65%)
Nexaria Beam overheat bonus changed to Beam Burst Duration, 35%
Altea DR bonus from 45% to 40%.
Weapon Changes:
Type 10 switched to PD reload subtype, recycle increased from 0.25s to 0.3s
Redundant Charging Pathways PD reload subtype added.

Update: 31 Oct, 2024 @ 7:13pm

Hotfix: Fixed 20mm airburst rounds costing 1pt/round

Update: 31 Oct, 2024 @ 6:08pm

Hotfix: Fixed 20mm airburst rounds not fuzing properly

Update: 30 Oct, 2024 @ 6:11pm

0.2.0: Weapons Systems Integration

Turrets

All coil guns now have the reload type energy-Coilgun. There are 3 modules to improve the reload of the coilguns, small, medium and large redundant charging pathways. The astute will notice this matches the reload type of the Sarissa.
Accuracy
Type 5 from .5 to .35 (still wild clouds) 18m @ 1500m
type 10 from .1 to .055 12m @ 6000m
type 20 from .09 to .07 22m @ 9000m
Type 20b from .09 to .075 24m @9000m
type 30B from .04 to .042 21 @ 15000m
Type 31 from .3 to .25 (match mk68)
Type 31B to .25
Type 31B implemented - Not yet painted, sorry
All random removed
Type 20B T&E to 22/18 (was 25/20) - Cyndar asked for it
Type 31 function threshold to 40 (was 10), points to 60 (was 80)

Ammo

100mm AP component damage to 110 (was 90), crit mod to .35 (-65%) was 1.
100mm Fragmentation component damage to 225 (was 150) rays to 15 (was 20), removed guaranteed pen, removed structure damage, removed max pen, reduced pen to 80 (was 120)
105mm HVAP flight time to 6 (was 8) and speed to 112.5 (was 100) for a range of 6750 (was 8000), bringing it inside 100/120 range, removed guaranteed pen, crit modifier to .25
70mm AP sabot pen to 80 (was 100) crit to .6 (was 1) and guaranteed pen to -1 (off, was 7)
50mm AP random event from 1 to .25 as agreed
20mm AP slug flight time to 4 (was 6) fligh speed to 1500 (was 1000) range 6km (was 5km), crit chance to .25 (Was 1)
20mm frag flight speed to 150 (was 100) range 6km (was 4km)
40mm HE-RPF - crit to .25 (was 1)
500mm HE-T damage to 375 (was 250) removed guaranteed pen
50mm RPF - points divisor to 100 (was 75)


Nyste Revamp


The nyste has undergone significant changes

Type XN41 Particle lance points to 50 (was 200), component damage to 35 (was 25) and range to 3000 (was 2000) duration to 6s (was 4) and cooldown to 24s (was 30)
Type N22S health to 250 (was 450) points to 60 (was 80)
Type N32S health to 250 (was 450 points to 45 (was 75)
RLS health (all models) to 80 (was 200)
RLS 2&4 points to 20 (was 40)

Thrusters dropped to 80% power
Structure HP up to 400
Removed Large Compartment 2 and small compartment 4
Removed module 3 & centered module 2
Reduced drive size to 5x3x4 and set default component to N51 combo drive
Reduced size of Large Compartment 1 to 4x1x5 and set gunship CIC as default component
Changed short names of mounts to fit new UI better
Reduced component max HP to -35%
Changed componentDR modifier to hull-componentDR at -50% (150% base damage

Additions
Model N51 combo drive
Model XN53 combo drive
Model N82 Gunship CIC

Type X40S Particle lance

Per tick damage increased to 100 (was 100)
per tick armor pen increased to 50 (was 35 ,
tick time increast to .3 (was .2)


Kyve

+2cm armor
+10% radar range, sensitivity
-10% positional error

Kasr

+1 cm armor
+2.5% DR
+1.5m/s

Helendir

Module 3 is now a 10x8x10 to fit large drives

Update: 25 Oct, 2024 @ 2:01pm

Update: 22 Oct, 2024 @ 5:58am

- Removed BShort logic from particle lances to match their lore.

Update: 21 Oct, 2024 @ 9:01pm

Update: 21 Oct, 2024 @ 8:28pm

Deployed Overcompensation.

Nyste now takes 99% more damage from all sources and spawns with a fractured structure. If the craft is still too resilient, we are going to cut it from the mod until we can come up with a solution.

Update: 20 Oct, 2024 @ 6:23pm

Update: 20 Oct, 2024 @ 5:39pm

HOTFIX:
Nerfed 100mm coilgun slug (now affectionately known as the SuperSlug)
Reverted unintentional altea buffs (it was fine as it is)