Company of Heroes 2

Company of Heroes 2

NHC2 Mod
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Update: 27 Jul @ 5:00am

Early update

Global
• All LMG weapons have been Rebalanced

US Forces
• Added Weapon Rack from Weapon Support Center

British
• We bring back the weapon racks from Forward Assembly and if you upgraded will give you reduced cooldown to the grenades (Only for British)
• Advanced Assembly upgrade change the cost 200 Manpower > 60 Munition

AI
• Building bases spawned and starting with construction time

Bug Fixes
• ISU-152 the top gunner can firing during the Vehicle Crew Self Repair ability is active
• You can any build inside to territory point

Update: 21 Jul @ 6:50am

Global
• Mortar Teams can go inside in the Trench (Not the 120mm ones)
• Removed the Horse unit
• Removed Manpower cost from Fire Pit
• Now the Recovery Vehicles can repair damaged bridges

US Forces
• Added .50 cal Browning M2HB Machine Gun from Super Pershing

OKW
• Increases the Munition cost from Anti-Tank grenade 25 > 30

British
• New portrait icon fron HMG Team
• Removed the Recon Sweep from the Radar (it will be added again on the next update to other place)

AI
• Can only build up to four Goliath at a time
• All Commander abilities has increased the Recharge times by +50% and now every ai they can choose their commander abilities in random (up to 3 only artilleries or air strikes if selects both some bombs or planes will be missing) they can still use Coh1 abilities but now are sharing the Recharge times

Bug Fixes
• Recovery vehicle can't repair the wreck M7B1 Priest and can't salavage the BM-13 Katyusha
• Can't Left-Click Dispatch Sergeant Squad in FoW
• KV-8 can't change the weapon if you decrewed
• Vehicle Crew can't exit the vehicle from SdKfz 251/20 Half-track w/ Infrared Searchlight
• British Tanks Emergency War Speed ability it doesn't lock if is Hulldown

Update: 10 Jul @ 2:37am

Hotfix Update

Global
• Bridges has increased the health

OKW
• New portrait icon from 10.5cm leFH 18 Artillery

British
• Smoke Assault Radar commander ability moved Artillery page > Power page

Bug Fixes
• Sector Air Cover commander ability can targeting enemy aircrafts
• KV-2 didn't have the correct damage
• If you capture Like Pak43 or Artillery Gun you can disappear and refund the resources with Transfer Order ability

Update: 8 Jul @ 9:33am

Global
• Plane crashes the damage & AOE have been increased, small constructions like the bunker for example they can be instant destroyed
• All Assault guns the accuracy to pinned units has increased -50% > -25%
• Added from All Engineers if have 'Wire Cutters' ability, the icon will be from the portrait
• New changes to the all submachine guns (the important is now they are dealing more damage in near distances) also the hero units the same
• New changes to all the Vehicles Max Speed (now the vehicles will move at half the realistic speed)
• Change the cost from Weapon Supply Trucks Fuel: 50 > 20 & Munition: 60 > 30
• Change the friendly damage are dealing -95% > -65% at all AOE damage distances
• Heavy Explosions are dealing 100% the damage to friendly fire
• Now the Stun Grenades can Stun the team weapons
• All Team Weapons (Like Mortars & AT-Guns) if abandoned the weapon then squad will retreating to entry point
• Grenades the Mid Distance Damage they have been slightly increased & Far damage Distance have decreased

Axis
• Kampfkraft Center has new explosion effect and also added smoke effect if is mid health and in low health has fire effect
• Bundled Granade far Distance Damage has decreased but Near AOE Distance has increased

Wehrmacht
• Urban Assault Panzergrenadiers MP40 now has the same stats like the Assault Grenadiers

US Forces
• 505th paratroopers Able, Baker, and Frank Craft Veterancy 3 now gives -32% received accuracy
• Mackay Veterancy 3 the Armor has decreased 0,4 > 0,25 and received accuracy -10% > -23%
• Dozer Blade upgrade now cost only Munition
• 105mm Sherman now the bulldozer needs upgrade

OKW
• Added Booby Trap Point ability from Panzergrenadiers Tank Hunters
• Voss Veterancy 1 received accuracy had decreased -10% > -23%
• New ability from Voss if upgraded G43 deadly Rifle you can swap weapon back to STG44 SMG
• Flak Emplacement now can get veterancy
• Sniper "rapid fire ability" the accuracy has decreased & rate of fire has increased on far-mid distance but on near distance the rate of fire has decreased and on veterancy 4 "heal while out of combat" is increased to 8 per sec
• Added voice lines from the Sws trucks if are setup & also new potrait from SWS Half-track Repair Station and SWS Half-track 3.7cm Flak Cannon
• Changes the skin from SdKfz 221 Armored Car

British
• Tommies can construct defensive bunkers (it needs the defensive upgrade to unlock)
• Sergeant Tommy the accuracy has been slightly decreased & received accuracy from -20% > -30% and they get +15% Weapon Cooldown penalty if they are not in cover, in cover they are get -20% Weapon Cooldown & +10% Accuracy also now the cover combat bonus works when they are in garrison & on Veterancy 3 the received accuracy has decreased -10% > -29% and the lee rifle now have a little suppression
• New model from Mortar Team and new skin from HMG Team
• Added voice lines from the Jeep Headquarters if are setup

AI
• All commander abilities like artilleries and aircrafts have +15% more recharge time

Bug Fixes
• Conti had wrong repair ability
• Royal Engineers can upgrade Minesweeper with a PIAT launcher
• OKW Sniper on veterancy 5 the 50% accuracy didn't worked & detect camouflage has changed the veterancy title to be more easily to understand how far can detect the enemies when they are camouflage
• Medical Station & Top Secret the medics can't put the wounded soldier in the Medical Station or Top Secret
• Some Aircrafts didn't have the correct damage
• Some Weapons had -50% Penetration when the enemy was in the Water
• Model 24 Stun Grenade ability can't stun hero units
• SdKfz 221 Armored Car didn't have the correct crew model
• PM-41 82mm Mortar Squad Fires low angle
• Goliath can Transfer Orders to give you 50+ Munitions

Update: 24 Jun @ 9:08am

Global
• Suppressing Fire ability (For vehicles has Top Gunner) now cost 20 Munition

Wehrmacht
• Pioneer 2 Squads now they have same construction speed like the 4 pioneer squads

US Forces
• Mackay & Able Thompson accuracy has been decreased (New: accuracy increases depending to how many enemy groups are)

British
• Removed Crew Self Defense ability from Churchill MK. V

Bug Fixes
• The Black Prince hull was missing to the enemies eyes (it was very buggy and hard to fix it so the Hull it only appears to the enemy eyes when the black prince is on the combat state) rarely times the enemy can't see the hull if the black prince is on the combat

Update: 22 Jun @ 8:57am

Wehrmacht
• New unit Panzer III Medium Tank

US Forces
• Able the accuracy has slightly increased and Veterancy 3 accuracy has increased from 50% > 60%
• Baker Veterancy 3 Bazooka damage has increased from 50 > 50% and Reload from -70% > -65%
• Able & Baker now they can gain experience faster

OKW
• Voss now has a chance to hit a headshot to the enemy hero units and zombies like the snipers (Headshots deals 500% the damage and ignores infantry armor) also works to his STG44 the same
• Voss STG44 the Cooldown has increased from 0,9 > 2,75 and Cooldown multiplier Mid-Near distance from 1 > (mid 0,75) (Near 0,5)
• Super zombie health has been increased, now he has X6 the infantry health instead X4 and veterancy 2 health has been decreased 100% > 50%
• Panzer grenadiers target size has been decreased from -20% > -23%
• Upgrade Veteran Sergeant received suppression has been decreased -20% > -25% and Manpower cost 225 > 230

British
• New model for the Black Prince and also removed the veterancy 1 crew will defend tank from inside with small arms & new changes to his veterancy
• Sherman Firefly Rockets now have the correct damage

Bug Fixes
• Sherman Firefly the armor was too high
• Cromwell Mk. IV and Sherman Firefly Tank Commander will disappear if the tank crew exits the vehicle
• M5 Halftrack Transport if the gunner killed can countine firing if are units inside
• SdKfz 251 Half-track if is abandoned with Flame Projectors upgrade and recrewed the mg gunners appears
• The CoH1 Grenadier model doesn't have gibs physics

Update: 17 Jun @ 1:18am

Global
• The HMG Bunkers have the same stats like the Team Weapons Squads HMG, but they have -10% less accuracy but the suppression is increased by +25%
• Top Gunners also can killed by Flames
• Secured Resourcing upgrade from Observation Post to unlock needs the Level 2 Production upgrade are from Supply Yards or Kampfkraft Centre
• New upgrade from Observation Post "High Production" upgrade (Can only upgrade once)
• Removed the increase the armor from "Secured Resourcing" upgrade
• Hold Fire toggle ability has the correct toggle icon
• All Engineers have 100% construction rate and US Assault Engineers & Fallschirmpioneer have increased by +25%
• The Max number Engineers that can work on the construction at the same time changed 8 > 12
• Increased the Fuel from the territory points upgrades, abilities, etc.

Axis
• Mortars the "Incendiary Mortar Barrage" ability needs 1 veterancy for OKW needs 1 veterancy or Unlock Incendiary Grenade

Soviet
• Change the model flag object from Headquarter
• New Portrait icon from T-34/85 Red Banner

US Forces
• New Unit Corporal Riflemen Squad
• New icons from M45 Quadmount Emplacement
• Mackay Thompson accuracy has slightly increased

OKW
• New model from Panzergrenadiers and Mortar Team
• Zombies Squads are don't wearing Stahlhelm and also new portrait icon
• New Portrait from Super Zombie
• Super Zombie change the upgrade Top Secret to Minigun
• Top Secret change to unlock the zombies needs 6 Wounded Soldiers
• Angry Mode ability from Zombies drain health 8 > 2 per seconds when active
• Super Zombie can go inside in the building
• Voss the stg44 the far accuracy has increased but the burst duration on far distance has decreased & headshot chance critical to infantry units has decreased 5% > 2% and the accuracy & damage to covers have decreased from 100% > 90% (Damage to green shield 100% > 50%)
• Voss sniper G43 Sniper rifle now ignores covers and the Cooldown has increased but the cooldown decreases in Mid,Near distances
• Voss added 20% Cooldown in Veterancy 2

British
• Added Effect from territory if the any Jeep Headquarters is setup in territory

Bug Fixes
• Forward Observation Officer didn't have the 2 & 3 veterancy
• Hero of the Soviet Union upgrade from IS-2 Ace didn't have hotkey
• Horse Camouflage ability in the portrait has a black box which should be an icon
• Order 227 commander ability the buff ended before the time ends
• British Light Vehicles Crew has the Building Repair ability
• SdKfz 251 'Walking Stuka' the incendiary didn't have correct damage
• Field Hospital when the medic going to pickup a wounded soldier the population will decreases (So instead the wounded soldier will be killed if the medic picked, but still carrying the wounded soldier)

Update: 9 Jun @ 12:49pm

Global
• Rebalanced the base Bunkers, and they have been weaken so now they don't deal to much damage to armor vehicles but still very deadly to the infantry

Wehrmacht
• Removed the soviet voice line if you unlocked the Zeal commander passive

Bug Fixes
• Engineers can repairing wreck Anti-Tank Guns
• Recovery vehicles can't salvage the abandoned M3A1 Scout Car

Update: 8 Jun @ 8:52am

Global
• Balanced the resources units
• New ability "Suppressing Fire" from any vehicle has top gunner
• Changed the icon "Mobility Damaged" critical
• Added some voice lines from custom commander abilities and upgrades
• New ability "Lock Position" from all the Anti-Tank Guns Pits
• Halftracks and Scout Cars the gunner can be killed

Axis
• Change the Panzer IV name Ausf. J > Ausf. H

Soviet
• ISU-152 Heavy Assault Gun remove the "Tank Ambush" toggle ability to replace the "Suppressing Fire" ability

Wehrmacht
• Production Buildings the Turrets can be killed
• The Command Panzer now gives received damage to all allies emplacements
• New unit Opel Blitz Transport Truck
• New Portrait from the Bunker Nest if upgrade the Medical Station & Command Post
• New icon from Tiger Ace "205" Dispatch ability
• New commander ability from the Radar Stormtroopers they can spawn in the ambient buildings
• StuG III Ausf. E in the portrait icon has the top gunner

US Forces
• New icon from Rangers
• M26 Perhing Ace (From Armor Company commander) has now 5 veterancy

OKW
• New portrait icon summer from Tiger PzKpfw VI
• If Production Building destroyed the objects also will destroyed
• Removed 'Hardbrake Mode' ability from Kübelwagen
• Change the supply object model from Schwerer Panzer Headquarters
• Fallschirmpioneer can't pickup weapons if upgraded the "3 x Fallschirmjägergewehr 42" upgrade

British
• Added "Self Destruct" ability from Forward Assembly
• Added new upgrade from Churchill vehicles 'Top Gunner' and remove add top gunner
• New unit Forward Obeservation Officer
• New icon from Captain
• New icon from the 'Swap Vehicle' toggle ability from Field Support
• Coordinated Fire ability reduced Munition cost 45 > 30
• Updated the veterancys from Lieutenant and Captain
• Victor Target ability decreased the range at 50 > 35 but at veteran 1 it will get the range back at 50

AI
• AI at the Mid Game can't use weak units

Bug Fixes
• If some balistic weapon hit the US or Soviet Anti-Tank Position Emplacement do some weird physic
• Wehrmacht AI can't construct production buildings if they are destroyed
• Pathfinders appear at the entry point instead of the Production Building
• Sherman Calliope and M7B1 Priest can capture territory points
• Recovery Vehicles can't salvaged HMG, Mortars, and Anti-Tank Weapons
• Leutnant can dropping Mortar Barrage at the enemy HQ
• Churchill V the "Prioritize Vehicles" toggle ability it doesn't work
• OKW Tiger PzKpfw VI the top gunner can't die
• M3 Halftrack didn't have the correct crew model
• Partisan Troops the "Anti-Personnel Package" upgrade had two Molotov Cocktail tooltips
• Partisan Troops pickup 4 slot weapons
• Partisan Troops & Fallschirmjager commander ability who spawed in ambient buildings also can spawed in Bunkers and even in the your Headquarter
• AI Soviet & OKW dropping paratroopers when the match started (If you have selected High Resources)
• Pak 43 Emplacement the "Target Weak Point" ability at 2 seconds the ability will be canceled
• Flak Emplacement can retreat if the Soviet drops Propaganda Artillery
• Hetzer Top Gunner can firing even if is killed

The New Portrait icons Rangers and OKW Tiger Tank is by BummKnallPeng

Update: 25 May @ 9:11am

Global
• Vehicles can crush Trenches during construction

Bug Fixes
• SdKfz 251 "Stuka zu Fuß" Half-track Fires low angle & can't fires Incendiary Rockets
• Coordinated Barrage ability are dropping immediately
• Vehicles can't crush the Road Blocks & Soviet Tank Traps during construction
• Trench after construction removing the dig hole