Brotato

Brotato

[Pack] Mashtato
Showing 1-6 of 6 entries
Update: 27 May @ 9:50am

Fixed: Particles to work with version 1.1.8.1

Update: 9 Nov, 2024 @ 12:17pm

Removed: some un-used code

Alien:
Removed: Pickup range -50%

Babydragon:
Fixed: Dragon rage effects

Stingray:
Changed: Instead of cursing a random item after leaving the shop, now your next purchased item will be cursed instead

Update: 1 Nov, 2024 @ 12:40pm

Fixed: Nail gun now actually compatible with Builder turret
Ready for release!

Update: 31 Oct, 2024 @ 7:12am

Fixed: Kingslayer effects
Fixed: Nail gun now compatible with Builder turret
Fixed: Can no longer get negative Curse (which would cause issues)
Fixed: Ginger tea now unlocked by Shaman, instead of default
Fixed: Challenges now properly unlocking
Added: Builder now unable to find Dangerous weapons in the shop

Cannonball:
Added: Appearance

Tesla cannon:
Changed: Crit dmg from 2.25/2.25/2.25/2.25 to 1.75/1.75/1.75/1.75
Changed: Cooldown from 74/68/62/50 to 78/72/66/60
Changed: Ranged dmg scaling from 60/70/90/120% to 65/70/75/80%
Added: Slows enemies by 1% on hit for every 1 Elemental dmg you have
Added: Unaffected by Knockback

Update: 28 Oct, 2024 @ 7:30am

Fixed: training dummy text_key for knockback
Added: Most character unique items can no longer be cursed - Contract, Dragon Rage, Dragon Heart, Shopping bag, Wildfire
Changed: Stringray is now limited to 4
Added: Weapon class Tool to Pruner, Sickle
Changed: Reworked all the challenges

Added starting weapons:
Cyclops - Hiking stick, Brick,
Village elder - Sickle,
Pyromaniac - Tesla cannon, spoon,


Babydragon:
Added: stats to all t1 weapons
Removed: Dragon rage -60% att speed
Changed: Dragon rage att speed at the end of wave from +5 to +3
Changed: Dragon heart xp gain from -40 to -20
Removed: Dragon heart materials on start of wave +20%
Changed: Dragon heart att speed +1 for every 50 materials to dmg +1% for every 20 materials
Changed: number of enemies effect moved to Dragon Rage
Removed: Dragon Rage effect weapon upgraded on shop visit
Added: Choose weapons to upgrade on level up, instead of stats
Changed: item price +150% to +50%
Removed: tag stat_max_hp
Added: tag economy

Cyclops:
Change: HP and Melee modification from +50% to +25%

Patato:
Keep: start with Diamond Ring
Removed: dmg +2% when level up
Removed: harvesting +3 on level up
Removed: dodge +10 while moving
Removed: dodge +1 for every 2 melee dmg
Removed: materials dropped from enemies +50%
Removed: Speed -8
Removed: XP gain -20
Removed: Ranged dmg changes -25%
Added: Start with Diamond Earring (+10% mat drop)
Added: Chance 5% of Harvesting, to charm enemies under 25%
Added: Dmg +50% with Tool weapons against Cursed enemies
Added: Dmg +50% for 3 seconds when hit by melee dmg
Added: Curse +1 when eating a fruit when at full hp (max 10)
Added: Harvesting +8 for every 1 curse
Added: Curse -1 when killing a Cursed alien
Removed: tag stat_dodge, more_enemies and xp_gain
Added: tag consumable, stat_curse, stat_harvesting


Captain's hat:
Changed: Appearance to the DLC Captain hat

Ginger tea:
Added: Curse -1

Talisman of Bloodlust:
Removed: Enemy speed -2 on getting hit
Added: Enemy speed -1 every 3 seconds
Changed: Enemy speed from +15 to +10

Update: 26 Oct, 2024 @ 12:54pm

The new version of my original mod: Mashtato

Too many changes to place in this description. Please see all change notes in this discussion