RimWorld

RimWorld

Allergies
Showing 1-5 of 5 entries
Update: 9 Nov, 2024 @ 10:17am

v1.1.1
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Changes:
- All allergy-related alerts and messages now also appear for prisoners
- Allergies can no longer naturally worsen to extreme severity

Balance:
Adjusted mean days between new allergies develop: 300 -> 360
Adjusted mean days between new allergies develop for allergy-prone pawns: 45 -> 90
Adjusted exposure multiplier for severe allergies: 1.6 -> 1.5
Adjusted amount of same things that can cause exposure per check: 3 -> 2
Adjusted commonness of plant allergies: 0.75 -> 0.9
Adjusted commonness of medicine allergies: 0.55 -> 0.65
Adjusted commonness of textile type allergies: 0.5 -> 0.45
Adjusted commonness of textile allergies: 0.8 -> 0.85
Adjusted commonness of pollen allergies: 0.45 -> 0.4 (grass: 0.75 -> 0.6)
Adjusted commonness of sunlight allergies: 0.35 -> 0.3
Adjusted commonness of dust allergies: 0.45 -> 0.4
Adjusted rates at which health complications appear with allergic reactions

Update: 5 Nov, 2024 @ 3:10am

v1.1.0
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- Tribals now have a 50% reduced allergic sensitivity by default
- Traders, raiders, visitors etc. are immune to allergies for 1 day after appearing
- Many vanilla apparel items now reduce allergic sensitivity (masks, helmets, veil, etc.)
- Tree allergies don't make pawns allergic to wood anymore
- Reduced probability of severe and extreme allergies
- Reduced rates at which allergic reactions passively increase
- Reduced base allergy chance (might need to manually reset in mod options)

Update: 3 Nov, 2024 @ 9:07am

v1.0.2
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- reduced base allergy chance
- reduced allergy-related trait commonality
- reduced chance of extreme allergies
- adjusted probabilities of some allergy types

- fixed: letter was sent when non-player pawn had anaphylactic shock

Update: 2 Nov, 2024 @ 11:16am

v1.0.1
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- fix mod conflict that could happen in rare cases when generating world

Update: 28 Oct, 2024 @ 11:12am

v1.0.0
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Initial upload