Sid Meier's Civilization VI

Sid Meier's Civilization VI

Fuzzle's Civs Become City-States
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Update: 4 Feb @ 5:56pm

Updated with all of Lime's civs, plus updated Merrick's civs with proper support for city styles and unit cultures.

Update: 2 Feb @ 4:07pm

Fixed a bug where Sukritact's Civ Selection Screen no longer worked with this mod.

Update: 28 Jan @ 7:10pm

Another large chunk of Merrick's civs - just a couple left!

Update: 26 Jan @ 5:37pm

Added support for several of Merrick's civs (the rest are still to come):
Lithuania, Britons, Denmark, Hittites, Serbia, Flemish, and Bulgaria

Update: 16 Dec, 2024 @ 3:08pm

-Added City Styles for city-states to match modded civs.
-Slightly reworked code so that modded unique elements of civs (unique units, improvements, buildings, and districts) are also attached to the matching city-states.

Update: 14 Dec, 2024 @ 9:30am

Fixed missing art assets for unique improvements and buildings.

Update: 13 Dec, 2024 @ 7:26pm

Support added for each of Sukritact's civilizations:
Akan, Al-Andalus, Burma, Iceland, Siam, Swahili, Tibet

Update: 29 Nov, 2024 @ 6:47pm

Added Support for MC's Olmec, Kanem Bornu, and Minoa!

Update: 20 Nov, 2024 @ 1:28pm

Fixed a bug where the mod would refuse to load if Boom's Assyria was not enabled as well due to an oversight in the previous update.

Update: 19 Nov, 2024 @ 2:48pm

Added Support for Boom's Assyria - Ninevah city-state.