Barotrauma

Barotrauma

Guns Enhanced
Showing 31-40 of 66 entries
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Update: 26 Jan @ 9:35am

SMG now has the same open bolt's dry fire function like the Machine Pistol, as well as separate reloading animation for when the eject port is closed.

Update: 26 Jan @ 3:34am

Fixed the arsenal's oxygen generator not working properly.

Update: 26 Jan @ 1:56am

Assault rifle now has closed bolt system, able to fire 31 bullets from magazine and 1 from the chamber.
Added arsenal, where people can check out my fancy animations. Includes targets, drugged mudraptors and free guns.

Update: 21 Jan @ 8:04am

Finished recoil adjustments for every gun.

Update: 20 Jan @ 9:44am

Adjusted most guns' recoil. Added unskilled and skilled recoil. Handcannon will apply blunt force if unskilled.
Guns left to finish: Deadeye, Boomstick, Autoshotgun, Revolver and SMG.

Update: 20 Jan @ 6:26am

Optimization.

Update: 17 Jan @ 11:22pm

Fixes to harpoon launchers.

Update: 7 Jan @ 8:37am

Fixes to autoshotgun.

Update: 3 Jan @ 4:18am

Small adjustments to grenade launcher.
Rework of harpoon launchers. Gave them reloading animation.

Update: 2 Jan @ 9:04am

Reworked Grenade Launcher. New sprites, added animations.
Reworked 40mm grenades. New sprites, now can be thrown. Will explode on impact, so be cautious.