Stranded: Alien Dawn

Stranded: Alien Dawn

New Earth Tech
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Update: 12 Aug @ 6:59pm

Version 2.08-250

Fixed several repair recipes which were still linked to repair kits, which were disabled.

Objects related to repair kits have been removed entirely.

Readjusted the armor repair recipes to be a flat 50% fabric/silicon cost.

Update: 12 Aug @ 6:45pm

Version 2.07-249

Fixed the exp for a couple Extraction recipes that were giving Cooking XP instead of Crafting and thus not applying it to Extraction properly.

Update: 9 Aug @ 3:10pm

Version 2.06-245

Changed the Atomic Rifle projectile to match the Plasma Rifle instead of the Sniper. Updated the weapon and recipe descriptions to include the penetrating bullet effect.

Lowered the Atomic Rifle's damage from robots from 100 to 80.

Changed the Plasma and Atomic Rifle's damage types to be both Piercing and Energy.

Update: 9 Aug @ 2:58pm

Version 2.06-244

Changed the Plasma and Atomic Rifles to have penetrating bullets, so they'll cause damage to enemy in a straight line up to the end of their range. Increased the bullet speed so it matches cosmetically.

Update: 4 Aug @ 7:06pm

Version 2.05-243

Added tags to ranged weapons for use with the Skills Mastery Rewards, Samuel Mayweather, and Aurielle Allard mod weapon traits. Backend only.

Update: 1 Aug @ 2:59pm

Version 2.05-242

Fixed an issue with the Reinforced Wood home building materials not appearing.

Update: 30 Jul @ 8:57pm

Version 2.04-241

The Powered Shortbow and Crossbow were too easy to craft early on and basically made a good number of the pre-Plasma and Atomic weapons in OET and vanilla pointless. Made some changes to realign them as more of a mid-game tech in terms of availability, which is preferable to hitting them with the nerf bat.

Both are now crafted at the Soldering station rather than the regular Crafting table, meaning you'll need to have power of some kind.

Both now require one power cell. Not much of a powered weapon without something providing power. :P

Research now requires Intellect 5 and Crafting 4, up from 4 & 3 respectively. Additionally, you must have already researched Electronics in addition to discovering Electronics and Power Cells (either by salvaging or crafting).

Update: 27 Jul @ 10:39pm

Version 2.03-240

Redid the Nuclear Container entity to fix an issue with accessibility when crafting with Radioactive Material.

Update: 27 Jul @ 10:02pm

Version 2.03-238

Redid the Nuclear Container entity to fix an issue with accessibility when crafting with Radioactive Material.

Update: 27 Jul @ 9:17pm

Version 2.02-233

Fixed an issue with the Radiation Container thinking it needs power when it doesn't.