Crusader Kings III

Crusader Kings III

Shogunate: More Cultural Men-at-Arms
Showing 1-9 of 9 entries
Update: 8 Feb @ 10:32am

1.4.1
-hotfix

Update: 7 Feb @ 11:23am

1.4
-added jizamurai MAAs
-added ronin MAAs
-added Oban MAAs, creatable like the Varangian Guards.
-MAA naming convention rework. Shortened and closer to total war game names
-can recruit MAAs from liege/vassal cultures if they unlocked them earlier
-Ikko/Buddhists religious feudal lords are barred from recruiting samurai MAAs and can recruit Sohei, Ikki.
-allowed to play theocracies and republics
-popup game concepts, mini compendiums to explain new maa systems

Update: 7 Jan @ 8:58am

1.3
-artwork update
-hotfix

Update: 19 Dec, 2024 @ 5:01pm

1.2.1
-typo hotfixes

Update: 9 Dec, 2024 @ 9:34am

1.2
-add ikki maas
-add sohei maas
-add zanbato maas to saburai rank
-add battleaxe maas to shoju, saburai, sohei and samurai ranks
-add custom maa regiment icons for every maas
-add japanese siege weapon maas
-localization tweaks
-on_action innovation dynamic gaining tweaks

Update: 5 Dec, 2024 @ 8:57am

1.1
-localization tweaks
-icons tweaks
-add maa evolution
-add dynamic innovation gain
-add adventurers can recruit maas with the maa recruitment perk

Update: 4 Dec, 2024 @ 10:58am

1.0.2
-hotfix

Update: 4 Dec, 2024 @ 10:16am

1.0.1
-hotfix

Update: 4 Dec, 2024 @ 9:59am

1.0
-initial release