Crusader Kings III

Crusader Kings III

Shogunate: More Cultural Men-at-Arms
15 Comments
無壹 5 Mar @ 8:31am 
Greeting ! I am fan of your mods, I want more Chinese player to use your mod. So I've translated your mod correctly, could you please add a link in description?

Here's my Chinese translation: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3438974951
hanzo 24 Feb @ 9:03am 
oh ok
fisto the robo  [author] 23 Feb @ 6:12am 
@hanzo: no not yet
hanzo 22 Feb @ 6:14pm 
Does this have ninjas?
fisto the robo  [author] 7 Feb @ 1:29pm 
update v1.4:
-Added Jizamurai MAAs, the peasant samurai for the Ikko/buddhists.
-Added Ronin MAAs, the wandering mercenaries for Landless Adventurers and Admins.
-Added Oban MAAs, the shogunal Great Guards. Creatable like the Varangian Guards.
-MAA naming convention rework. Shortened and closer to total war game names
-MAA recruitment rework. you can recruit MAAs from liege/vassal cultures if they unlocked them earlier. Ikko/Buddhists religious feudal lords are barred from recruiting samurai MAAs and can recruit Sohei, Ikki.
-Allowed to play as theocracies and republics (no content added, just for flavor)
-Added the MAA classes, tiers and weapons as popup game concepts, in mini compendiums to explain the differences and their utility.
fisto the robo  [author] 27 Jan @ 2:51pm 
@Cardapollo18440: you need have subscribed to the shogunate mod and use it in the mod playlist, it does not work for base game-only
Cardapollo18440 27 Jan @ 2:09pm 
Hello does this mod work for base game as well or do you need shogunate mod?
fisto the robo  [author] 7 Jan @ 9:01am 
update version 1.3:
-artwork rework. No more techmo koei screenshots but instead more classical historiographical illustrations similar to the shogunate mod artwork.
-some maa tweaks
fisto the robo  [author] 5 Jan @ 2:03pm 
@zicyo: no you a 🐐
Zicyo 31 Dec, 2024 @ 5:36pm 
Your an goat for this
fisto the robo  [author] 19 Dec, 2024 @ 5:33pm 
fisto the robo  [author] 9 Dec, 2024 @ 9:48am 
should be save game compatible but things might be weird
fisto the robo  [author] 9 Dec, 2024 @ 9:44am 
v1.2 update:
-added the ikkis, tier 1 maas for monks
-added the sohei, tier 2 maas for monks
-added zanbato maa level to saburai maa rank
-added battle axes to shoju, saburai, sohei and samurai maas rank
-added custom maa regiment icons for every maas, clearly distinguishing them at a glance. (not the main artwork illustration image)
-added japanese siege weapon maas, available for all
-localization tweaks
-on_action innovation dynamic gaining tweaks
fisto the robo  [author] 5 Dec, 2024 @ 9:25am 
v1.1 update
-finalization of localization for feudal japanese maas
-finalization of most icons for feudal japanese maas (larger artwork still wip)
-finalization of maa/innovation cultural system
-any adventurer with the maa recruitment perk can recruit the maas
-genpei maas die after 1300

adding siege weapons, sohei and ikki next
fisto the robo  [author] 4 Dec, 2024 @ 3:20pm 
Posted a unit list in the discussions tab