Kenshi
Accurate Zones Patch
Showing 1-6 of 6 entries
Update: 11 Feb @ 9:01am

• The Swamp's western border has been adjusted to be less jarring

Update: 9 Dec, 2024 @ 12:41am

Fixed a bug with Fog Islands

Update: 9 Dec, 2024 @ 12:39am

Fixed a bug with Vain

Update: 7 Dec, 2024 @ 1:37pm

Reverted the change around Okran's Shield. Just too many skimmers, and way too much chaos.

Update: 7 Dec, 2024 @ 4:41am

• The border between Sinkuun and The Great Desert is now corrected

Update: 7 Dec, 2024 @ 4:06am

• Extends ALL of the zones to reach their coasts. No more annoying "NONE" zones will prevent you from farming.
• Reshapes a few zones to accurately fit their color region and respective biomes.
• Expands Obedience so that it's related dialog is easier to proc.
• Slightly shifts the Burning Forest over to make it more FOREST than boneyard.
• Makes Dreg bigger by absorbing that massive NONE zone above it. This could be quite beneficial if you're using certain mods. ...wink...
• Connects Shun to the Spider Plains by filling in the coastal bridge next to Arach. It is now habitable as a result.
• Adds a few islands to certain zones to make them habitable, while enlarging the zones on other islands for more consistency.
• There are no safe spaces in the Ashlands. There is no water in the Ashlands. Do not resist death.