Don't Starve Together

Don't Starve Together

The Winterlands
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Update: 23 Jan @ 12:38pm

1.1.7 :

- The Winter Wand will now also extinguish things on fire in the spell radius

- Fixed player's ghost being slowed in the snow

Update: 22 Jan @ 9:03pm

1.1.6 :

- Added new exclusive biomes and a chest setpiece to The Winterlands start worldgen preset

- "The Polar Exchange" now has a few new fishing and hunting trades

- Reduced the Bear Head insulation (120 > 60) and increased sanity drain.

- Added new interactions between Polar Bears & Snow Fleas with players wearing a Bear Head

- Fixed a bug that would cause certain Snow Fleas to despawn after a reload

Update: 21 Jan @ 4:18pm

1.1.5 :

- Added a Worldgen Preset to allow to start into the Winterlands in a special Setpiece

- Added the Fur Armor

- As well as the Bear Head, both new craftables

- Icicles damage now scale based on their size (200, 250, 300)

- The Ice Demoleisher can now be used on frozen Ponds on the mainland

- Handheld fire sources no longer protect of Blizzard in a range, only personal

- Fixed Braziers not saving their paint color properly

- Fixed a crash with the Chillest Amulet on mannequins

- Improved some animations of Icicles and Tumblewinds

Update: 14 Jan @ 10:42am

1.1.4 :

- Fixed Wolfgang and Woodie being always slowed at maximum when entering High Snow
* Btw their slowdown reduction perks have been removed in a previous update, idk why or when

- Fixed Winona's Spotlight having too big snow melting range without the Spacious Spotlight skill

Update: 14 Jan @ 8:37am

1.1.3 :

- High Snow will now return progressively instead of immediately when plowing or melted away

- The Frozen Wetness debuff will now be easier to melt using low-heat sources

- Ice Vargs weren't guaranted from winter hunts, only very likely

- Retrofiting the island now allows to erase Salt Stacks and Fish Shoals for higher success rate

Update: 13 Jan @ 5:11am

1.1.2 :

- Befriended Frost Tails now have a chance to dig out a Fortuious Rabbit

- Polar Bears and Frost Tails now drop more Meat and Morsel

- Fixed a bug with random seed growth and other crop mods

Update: 12 Jan @ 4:06am

1.1.1 :

- Fixed Naughty Throne's gift content spawning at 0, 0 when created

Update: 11 Jan @ 3:30am

1.1.0 - Something Fishy :

- Added the Naughty Throne setpiece and event
* A place you definitively want to visit after taking care of Klaus' stash

- Braziers, found in Polar Bear villages and craftable from a Blueprint

- The Ice Demoleisher, a new item deployable on ice of the island to do ice fishing

- Players will now sink deeper into High Snow as they get slower

- Snow will now visually accumulate / melt on the body

- Teeth can now be traded to Polar Bears for more-or-less fresh fish and other rewards

- Bears won't be too happy if you're messing with their homes and braziers

- Krampus got a beautiful set of ugly sweaters

- Crops will now consider the Winterlands as winter for their growth

- Moose(s) have been reworked to be simpler to combat

- Many art improvements, bug fixes and minor balance changes

Update: 3 Jan @ 12:50pm

1.0.21 :

- Chillest Amulet now only loose durability when making tiles

- Weregoose is now fully immune to High Snow slowdown

- Fixed picking Tumblewinds on beefalo causing a crash (for real this time)

- Certain plants weren't growing correctly in the Winterlands, like Winter Feast's Trees

- Fixed Lunar Hail falling under the Ice Cave

Update: 2 Jan @ 11:10am

1.0.20 :

- Underwater salvage will no longer be removed when ice forms over

- The fishing line will now snap when ice forms on it, but lure &bobber will be preserved

- Fixed Dry Ice not melting properly

- The game would crash if a Blue Gem Shards Blueprint was spawned