Project Zomboid

Project Zomboid

B42 Rain's Firearms & Gun Parts
Showing 21-28 of 28 entries
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Update: 30 Dec, 2024 @ 9:11pm

Update 6

-Custom Gun Cases are in. Mine are so much cooler than vanilla PZ's because they will tell you exactly what's in 'em without you having to mouse over and stare at icons or toss them on the floor first. :D

Update: 29 Dec, 2024 @ 5:26am

Update 5

-Fixed some wonky attachment entries. They weren't causing errors but some of 'em didn't want to work right.
-Noticed that one vanilla gunstore loot table was practically empty, so I inserted all gunstore weapons to it.
-New boomstick: IMI Galil. An AK-style select-fire assault rifle chambered in 5.56, using 50-round Extended magazines.

Update: 28 Dec, 2024 @ 11:34am

Update 4

-Military and SWAT vehicles can now spawn some sweet boomsticks.
-Re-categorized many of the gun attachments. This will be a yuge helper in case I ever create additional upgrades.
-Added a craft recipe for a Gun Cleaning Kit (Homemade), which can be used to repair guns.
-Re-wrote and added to gunstore loot tables. B42 mixed up some of the spawns so I gave my stuff a bit of a boost in gunstores.
-Added ES translation. Thank you Mikaboy!
-New Trait: Gun Enthusiast. "A regular at the local firing range." +1 Aiming, +1 Reloading, and +1 Nimble. -6 points.

Update: 25 Dec, 2024 @ 3:05am

Update 3

-Gun Lights are in! Almost all guns now accept a gun light attachment, and several can spawn in with a pre-attached one. I made the model itself smaller than the vanilla one because I didn't like how bulky it was, and I also made it attach to the side of the guns instead of under the barrel. This way we can have both a Laser Sight and a Gun Light attached.
-Military Pouches now accept Webbing attachments. The attachments look fine when you're wearing a backpack of any sort, but without one they seem to "float". I may add shoulderstraps to this item at some point to address this.
-Bandolier (Bullets) and Bandolier (Shells) now accept ammunition and reduce their weight.
-Removed the 9mm Suppressor from MP5SD attachments because DUH, it's integrally suppressed. Also gave the MP5SD some pre-attached upgrades.

Update: 23 Dec, 2024 @ 7:19pm

Update 2

-Yeeted the jamming yeet script, because now gun jams are a vanilla sandbox option (Thank you Indie Stone!)
-Added a crafting recipe to convert 50 .308 rounds into 50 7.62x51 rounds, because the ammo boxes are different sizes.
-Added repair recipes.
-Added my pistol magazines to the shoulder holster's accepted items list.
-Police evidence rooms have a few more cool spawns.
-Removed pre-suppressed H&K M23, Colt Commando & Remington M24.
-Finally fixed attacheable suppressors! Added them back into the loot tables and as possible pre-attached upgrades to several guns.

Update: 21 Dec, 2024 @ 10:27pm

Update 1

-Ammo box & carton rebalance: Now ammo boxes and cartons reflect the weights of the rounds themselves.
-Added spawn points to 7.62x39 and 7.62x51 ammo cartons.
-Added crafting recipe to convert a box of .223 rounds to 5.56, and vice versa: Because B42 doesn't yet allow a "Craft All" option in the right click menu.
-Removed Compensator attachment from the H&K M23: Can't have both Compensator and Suppressor.
-Turned the Remington M24 Sniper Rifle into a suppressed weapon.
-Slightly increased suppressor effectiveness: The MP5SD, H&K M23, Colt Commando and Remington M24 are a little bit quieter.
-Added PTBR translation: Thank you NopOYes!
-Added Polish translation: Thank you Nacho Juarez!
-Unloading magazines gives the same Reloading XP as loading them: Dipped my toe back into lua scripting and was happier than a pig in s*** to find out this worked like a charm. :D

Update: 19 Dec, 2024 @ 7:26am

Added the integrally suppressed MP5SD (oops for forgetting)

Update: 19 Dec, 2024 @ 5:53am