Arma 3
EP 05: Castle Crashing [Bornholm]
Showing 1-4 of 4 entries
Update: 4 Dec, 2014 @ 12:53pm

1. DECREASED number of landmines to prevent friendly units 100 meters away being killed by the dozens/killing the player. 2. REDUCED spawn rate and CHANGED SPAWN LOCATION of NEF armed technical near the first objective.

Update: 15 Nov, 2014 @ 1:21pm

1. FIXED endmission requirements. Mission should no longer end prematurely. Thank you everyone that has the patience to complete this, thank you. 2. FIXED glaring grammatical error in the first task.

Update: 12 Nov, 2014 @ 2:39pm

1. FIXED "Tasks.sqf not found" error (I think?)

Update: 8 Nov, 2014 @ 6:09pm