Company of Heroes 3

Company of Heroes 3

(2) Salvation
Showing 11-20 of 34 entries
< 1  2  3  4 >
Update: 26 Feb @ 3:24pm

Update: 23 Feb @ 8:25am

Updates,
- Completely new atmosphere. (from relics Gela, since similar environment)
- Redid all the splines, adjusted alpha levels.
- Touched up all the grass, roads.
- Split the two med fuels into low fuels for top.
- Split the center ammo points.
- Moved over most zones to get pathfinding +/- same from bases.
- Repainted all the capture zones.
- Changed a bunch of zones to square small.
- Balanced cover for both sides for important cap points/vp.
- cleaned up left building area, removed some trees, removed gazebo to open up.
- Re textured rivers so not so dirty.
- Fixed borders to match interactive dimensions.
- Various other changes throughout

Update: 18 Feb @ 7:27am

Update,

- Redid atmosphere. No more darkness/weird things I hope.
- Opened up bottom center of map, removed middle buildings to open up to center.
- Moved middle vp slightly.
- Moved middle fuel points outwards more to even it out.
- Blew up buildings more to identify them as ungarrisonable.

Update: 15 Feb @ 5:03am

Updates,

- Removed some buildings to open up map.
- Removed or moved some low walls out to fix pathfinding team weapons.
- Changed some cap points to square from round.
- Fixed splines around river dirt/erosion.
- Tweaked river details.
- Changed atmosphere sun orbit, brighter, increased shadows
- Added/removed hedges throughout for cover.
- Added debris/details throughout.
- Removed heavy cover around cap points.
- Measured/confirmed vp points are equal (within +/- 9m)
- Removed garden walls/etc. near blown church for pathfinding.
- Redid team 1 base roads
- Removed duplicated splats around beach arty.
- slightly moved some cap points to equal out.

Update: 30 Jan @ 7:17am

Update: 27 Jan @ 8:56am

Update,

- Changed atmosphere/brightness/orbit.

Update: 25 Jan @ 3:22pm

Update: 25 Jan @ 3:15pm

Update: 25 Jan @ 3:04pm

Update: 25 Jan @ 2:46pm

Update,

- Big Art pass throughout. Edges, shrubs, splats, tons of stuff all over.