DayZ
IAT_FacePaints
Showing 1-9 of 9 entries
Update: 26 Jul @ 3:01pm

+ Adding 4 new face paints Woodland camo, Geisha1, Mudvayne, Burnscar.
+ Updated Geisha_traditional and left_eye_bearclaw facepaints
+ Added a server side toggle for eating glowsticks (m_EnableEatGlowStickAction) [Ignore this if you dont care that players can eat glowsticks]

Update: 3 Jun @ 7:18pm

- Fixing improper ref usage in several places.

Update: 11 May @ 11:05am

+ Added Canadian flag face paint
+ Added new Geisha face paint
+ Added new eating glow stick face paint
+ Added new bear claw scar face paint

[Fixed deprecated JSON loader code]

Update: 31 Mar @ 3:24pm

- Fixing data save conflict with CF mod.
- Fixing incorrect ref in GestureMenu

- Adding CF_ModStorage implementation for servers using Community Framework
- Adding a little more logging to config startup

- Removing RPC call to players since they do not need the config information

Update: 1 Feb @ 11:13am

- Changed how the rpc for configuration was sent. It now is only sent once per connection instead of per respawn.

Update: 3 Jan @ 3:24pm

- Fixing bikey and bisign problems.

Update: 30 Dec, 2024 @ 2:03pm

Update: 30 Dec, 2024 @ 1:19pm

2nd publish for meta file

Update: 30 Dec, 2024 @ 1:14pm