Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

The Malachite Fortress
Showing 1-4 of 4 entries
Update: 11 Jan @ 3:46pm

- Fixed an issue where an RCP was being called by the host before clients could initialize it, causing all other RCPs to break.

- Arena of Light centerpiece's boost cooldown is now properly reduced for each player in co-op.

- Fixed minor grammar mistake in some subtitles.

- Fixed visual bug.

Update: 8 Jan @ 1:34pm

- Optimized a few expensive particle effects. Boss should no longer be able to call upon its "framerate destroyer 9000" attack.

- Minor visual adjustments to a few metallic textures

Update: 2 Jan @ 1:41am

- Players and enemies will no longer be damaged indiscriminately when the player loads a save that had the boss's "lingering plasma" attack active.

- Increased Gnaar per player co-op scaling.

- Fixed a "literally unplayable" minor graphical bug.

- Fixed a model that was using a locally saved mesh.

- Fixed an opaque model using a transparent rendering mode.

Update: 30 Dec, 2024 @ 5:46pm

Initial public release. Where I pray to whatever Primordial Beings are out there that no weird changes catastrophically broke the map in the last minute.