Space Engineers

Space Engineers

[BROKEN] Evil Sensor (Dispenser Sensor)
Showing 1-9 of 9 entries
Update: 10 Jan, 2015 @ 6:15pm

Fixed issue with ambiguous reference that would stop mod from compiling at start.

Patch[pastebin.com]

Update: 18 Nov, 2014 @ 11:06am

Fixed issue where players could not disable object spawning by removing bracketed data from sensor name.

Patch[pastebin.com]

Update: 15 Nov, 2014 @ 3:15am

Added ability to spawn ingots & components.
Changed the format of how data is specified slightly.
Stopped client processing earlier in method to prevent unnecessary load.
Changed logging location.
Added output of ore & component types to logs for reference.

Patch can be found here[pastebin.com].

Update: 13 Nov, 2014 @ 9:13pm

Added the ability to specify in what direction relative to the sensor that the ore will spawn (UP, DOWN, LEFT, RIGHT, FRONT, BACK)

And the patch[pastebin.com].

Update: 11 Nov, 2014 @ 6:12pm

Changed format of how amount is specified and added the ability to set the distance from the sensor that the ore is spawned as well.

Patchy-patch[pastebin.com]

Update: 10 Nov, 2014 @ 8:29pm

Player now has the ability to set the amount by putting the number at the end of the sensor name.

Patch pasted here[pastebin.com].

Update: 10 Nov, 2014 @ 1:55am

Fixed duplicate issue on dedicated server.

Patch found here[pastebin.com].

Update: 10 Nov, 2014 @ 12:20am

Failed attempt to fix duplicate entities on dedicated server

Patch of changes can be found here[pastebin.com].

Update: 9 Nov, 2014 @ 11:26pm

Patch from original mod can be found here[pastebin.com].