RimWorld

RimWorld

Reinforced Mechanoid 2 (Continued)
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Update: 8 Apr @ 10:25am

1.5.19 - Fixed graviton mace being craftable and removed a redundant gestalt engine patch

Update: 22 Mar @ 1:19pm

1.5.18 - Caretaker raids should now behave better using the boss-group tactic, thanks to クレア for the updated raid-mechanics

Update: 19 Mar @ 2:57am

1.5.17 - Vulture should now not try to start repair buildings-job outside its allowed zone either

Update: 14 Mar @ 12:42am

1.5.16 - Caretaker shield should now shut off when killed

Update: 13 Mar @ 1:41pm

1.5.15 - Vulture should now not try to start repair mechs-job outside its allowed zone

Update: 28 Feb @ 12:23pm

1.5.14 - Fixed the zealot invisibility issue

Update: 16 Feb @ 11:58am

1.5.13 - Mechs should now remain in group 3 and 4 after loading a save

Update: 14 Feb @ 11:22am

1.5.12 - Climate changer should never change temperature more than possible, regardless of power and time

Update: 13 Feb @ 11:13am

1.5.11 - Fixed the climate adjuster, thanks to 水之笔记 for detailed information.

Update: 11 Feb @ 10:45am

1.5.10 - Added mod-option to allow gestalt controlled mech in caravans depending on gestalt-level
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