Company of Heroes 3

Company of Heroes 3

(8) Mountain Warfare
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Update: 10 Mar @ 4:53am

Updates,

- more road work
-more snow 😉 smaller/lighter coming into the town.
-removed hundreds of leaf splats for textures
-heavily reduced snow decals, so just big ones now (for snow effect on trees/buildings/etc)
-reworked track splines and farms area, made them match tracter wheel dimensions. added mud
-move passenger train back to open road up
-removed some smaller buildings
-added some road closures on oob areas, fallen trees, etc.
-added more snow textures deeper into town
-fixed stumps, made them not so bright, rotated
-added/removed cover around cap points
-removed some of the wooden fence lines effecting pathing
-still some things to work on including,
-Removed a ton of oversized splat/decals.
-Redid majority of the cracked ashpalt roads to random other types
-Fixed water reflectiona and flow

Still pending...

-replacing blown buildings with custom made stuff so silly icon doesnt show up.
-work on center vp area
-experiment with opening up two of the bridges

Update: 1 Mar @ 2:54pm

Update: 15 Feb @ 3:28am

Update: 14 Feb @ 4:14pm

Update: 14 Feb @ 2:54pm

Update: 14 Feb @ 12:29pm

Update: 14 Feb @ 10:56am

Art updates,

- Fixed water flow/transparency/color
- Added misc items like crates, etc... throughout
- Added wood flooring decks in front of doors of buildings that are enterable.
- Added more damage and cover to middle buildings.
- Added couple big rocks on land.
- Added river grass throughout.
- Adjusted stumps to more spread out, different sizes.
- Added light polls where needed, removed others.
- Added roof debris around blown warehouse.
- Added transport truck supplies around some bunkers
- Added trees in OOB area
- Added signage throughout roads.
- Added fir leaves under fir trees covering railroad tracks and main road.
- Various other detail changes.
- Opened up some corridors by removing fencing/trees/buildings.
- Added blocks are broken bridges.
- Added tracks throughout to show crossings on rivers.
- Added blown vehicles throughout
- Added craters throughout and rubble.
- Cleaned up base areas.
- Redid farm lands.
- Adjusted crops to minimal.
- Added backyard items to houses.
- Fixed some buildable areas that were blocked for no reason.
- Adjusted pathing around river rocks.
- Removed some river rock to open pathing.

Update: 14 Feb @ 3:53am

Update: 13 Feb @ 4:03pm

Updates,

- Removed all the trees, redid them using replicator.
- Added war destruction throughout.
- Removed sections of middle map buildings to open up.
- Various art changes throughout.

Update: 7 Feb @ 3:50am