Arma 3
Antistasi - Half Life
Showing 1-5 of 5 entries
Update: 27 Jan @ 11:39am

HOTFIX

Fixed an issue with Rebel/Lambda Markers not appearing on airfields, same issue appeared on almost all rebel factions for some reason but should be dealt with now

Do enjoy, and thanks for informing me on bugs and such!

Update: 25 Jan @ 11:35pm

MINOR UPDATE/NEW AND FIXED FACTIONS

Player Civil Protection and Occupation/AI Lambda factions now have RHS options! Wanted to finish that earlier but life life life, y'know how that goes, but they're here now woo

Additionally, the main three factions (Player/Rebel Lambda, AI Combine and Conscripts) have Benefactor Extended options while including RHS vehicles. The CUP options are still there as well.

Also minor fix for RHS factions in general, where I accidentally made the civilian vehicles buyable as 'rebel' vehicles, making players hostile just by getting in them, my bad.

Do enjoy!

Update: 20 Jan @ 7:20pm

XENIANS ARE NOW IMPLEMENTED!

Well, uh... moreso I suppose. Hostile Xenians now have a chance to spawn around Settlements. Headcrabs, Zombies, Antlions, Antlion Guards, Bullsquids, and Houndeyes all have a chance to appear at random, engaging the local police and of course, the resistance/player faction.

In addition, by request two new factions were added - a Player/Resistance Civil Protection Faction and a Lambda AI/Occupation Faction. So far I've only had time for the Vanilla and CUP version of these factions, HOWEVER, an RHS version will be coming eventually when time allows.

The Civil Protection faction starts off already with vests and decent weaponry, with options to even buy Arsenals to play as proper Combine Units from WBK's Units.

Meanwhile, the Lambda faction has a mix of arms and vehicles from every faction, including those stolen from their former Combine oppressors. They're not averse to using repurposed civilian vehicles for their use, so best to watch your fire!

Anyhow, do enjoy!

Update: 13 Jan @ 12:18pm

THIS NOW REQUIRES SCI-FI SUPPORT PLUS!

Why? Because fortunately/unfortunately for y'all, whenever QRFs are launched, the target area will be bombarded by a set of Headcrab Pods prior to the QRF's arrival, as befitting the Combine.

In addition, this update has brought in support for Our Benefactors: Character Expansion! A Combine, Lambda, and Conscript faction has been added requiring this addon and all of its prerequisites.

To use these new factions, you need S&S Half Life, NIArms All In One (V14 Onwards), M40 protective masks, and CUP Vehicles.


Thank y'all for your support! I'll still be working on this when I can, and bit by bit, atop of working on an Antistasi Ultimate edition.

Update: 6 Jan @ 5:39pm