Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

Bluu's Add-On To Heroes Of Legends and Unit Pack by DexGattaca
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Update: 19 Jun @ 1:11pm

- Changed Earthshaker Cannon Extra Charge file's name due to it sharing it with Minotaur's earthshaker cannons
- Reduced armour penetration on extra charge back to standard level (it still has increased damaged by 1 and extra range)

- Added Dozer Blade and Track Guard to Deathstrike Missile Launcher and Samaritan

- Elysian Drop Troops can be now also specialized with Shotguns

- Added Sternguard Veteran Squad, which can be specialized with Combi-Flamers, Meltas or Plasma

Update: 30 May @ 4:48am

- Updated Atlas Recovery Vehile's Tow ability

- Added Tow ability to Centaur Light Carrier (it grants extra movement and relentless trait to target field gun that haven't moved yet this turn)

- Added Earthshaker Platform fortification

- Added Earthshaker Carriage Battery

- Added Camouflage Netting upgrade to Field Ordnance Battery, Medusa Siege Cannon and Maellus Ordnance Battery.

Update: 28 May @ 6:25am

- Added Track Guard upgrade for Salamander Scout and Trojan Support Vehicle
- Added ability to clear Fallout for Trojan Support Vehicle

- Elysian Drop Troops can now be also equipped with Flamers and Grenade Launchers

- Tempestus Aquilons can now be specialized with Melta Guns, Plasma Guns and Hot-Shot Long-Las

- Added Atlas Recovery Vehicle
- Added Thunderer Siege Tank

- Added Atlas and Thunderer to Mechanized Depot

- Increased squad size of Heavy Weapons Squad (Heavy Bolter) by +1 but also increased their food cost and upkeep

- Increased minimal range of Earthshaker Cannon Extra Charge shot and changed Gets Hot into Gets Super Hot (doubled self damage)

- Added Field Gun trait (classification) to all related units: (Field Ordnance Batteries, Maellus Ordnance Batteries, Medusa Siege Cannon, Death Korps; Autocannon, Lascannon, Heavy Bolter, Heavy Flamer and Heavy Stubber, Elysian Drop Troops with Heavy Bolter, Mek Gunz and Thunderfire Cannon)

Update: 15 May @ 2:15pm

- Added ability to specialize with Hot-Shot Volley Guns for Tempestus Scions and Kasrkins

- Added Death Korps Heavy Flamer Squad
- Fixed Death Korps Heavy Bolter Squad and added ability to specialize with Heavy Flamer

- Added Mortar Support Team
- Changed standard Heavy Weapons Squad into Missile Support Squad
- Added Heavy Weapons Squad (Heavy Bolter)
- Added Fire Support Squad (Autocannon)
- Added Anti-Tank Squad (Lascannon)
- Added Anti-Armor Squad (Plasma Cannon)
- Updated the Heavy Weapons Squad tech/upgrade to better reflect its contents/unlocks

- Added Lightning Fighter and Avenger Strike Fighter to Astra Militarum
- Changed Skystrike Missile upgrade to Aircrafts Missiles due to it adding now diffrent missiles to more aircraft units

- Added Thunderbolt Fury variant with Twin-Linked Avenger Bolt Cannons
- Added ability for standard Thunderbolt to swap its Skystrike Missiles for Tactical Bombs turning it into a fighter-bomber unit type

- Added new variants of Tauros Rapid Assault Vehicles (with Heavy Bolter and Autocannon)
- Added new variant of Tauros Venator (with Twin-Linked Multi-Laser)
- Added Hunter Killer Missiles to all Tauros Rapid Assault Vehicle variants
- Added Camouflage Netting upgrade to all Tauros Rapid Assault Vehicle variants
- Added Relic Plating upgrade to all of both Tauros and Tauros Venator variants
- Nerfed Tauros Venator (Lascannon) attacks against infantry units
- Added new variants of Tauros to Mechanized Depot

- Added ability for Basilisks to shoot using extra charges, granting their cannons extra range, damage and armour penetration but also dealing damage to itself in the proces.
- Added ability for Basilisks to shoot Smoke Shells, covering a tile in Smoke Screen from afar.

- Reworked basic Marauder Bomber and Heavy Bomb Clusters:
- 1. Dorsal and Tail (Twin-Linked Heavy Bolters) Turrets have a Skyfire trait now, making Marauders better at defending from enemy aircraft but more vurnerable to and worse in shooting at land targets
- 2. Marauders are now more expensive but hold 3 sets of Heavy Bomb Clusters
- 3. cooldown on dropping bombs has been increased by 1 turn
- 4. each Heavy Bomb Clusters set have been changed to: 6 instead of 8 attacks, 1.5 damage instead of 3, 4 armour penetration instead of 2, Blast instead of Apocaliptic Barrage. They also gained a specific anti vehicle and fortification damage multiplier though. Overall a single set of Heavy Bomb Clusters will be significantly weaker against infantry but still better against vehicles or fortifications, Marauder Bomber having 3 sets though will still be quite more powerfull than before.

- Added Marauder Destroyer variant with 3 sets of Twin-Linked Autocannons and Twin-Linked Assault Cannons Tail Turret + 6 Hellstrike Missiles and a single set of Heavy Bomb Clusters.
- Added Marauder Colossus variant, ligthly armed with only two sets of Twin-Linked Heavy Bolters Turrets on the front and tail + single but extremely powerful Colossus Bomb that will cripple or completely obliterate nearly any, single target.
- Added Marauder Vigiliant variant, a lightly armed reconnaissance and command aircraft variant that will buff nearby allied units and debuff enemy units while performing overwatch.
- Added Marauder Nuclear Bomber variant, armed with only Twin-Linked Heavy Bolters on its turrets and carrying a single Atlas Atomic Bomb which will completely destroy and irradiate an area around the tile it was dropped on.


Update: 1 Mar @ 7:52am

- Fixed Manticore so it doesn't cause a crash (hopefully)

Update: 27 Feb @ 12:21pm

- Added variant of Chimera with Heavy Flamer (as main weapon)
* updated the description of "More Weaponry for the Chimera" upgrade/tech to reflect the new addition.

- Added new variants of Scout Sentinels (with Heavy Flamer, Autocannon, Missile Launcher, Lascannon and Plasma Cannon).
- Added new upgrade/tech "More Weaponry for Scout Sentinels" that allows to outfit the Scout Sentinels with new weapons mentioned above.

- Added new vartiants of Armoured Sentinels (with Multi-Laser, Heavy Flamer, Missile Launcher and Plasma Cannon)
- Added new upgrade/tech "More Weaponry for Armoured Sentinels' that allows to outfit Armored Sentinel with Multi-Laser with other new weapons mentioned above

- Added missing icons for Inferno Cannon and Burnig trait that are part of Hellhound.

- Due to game limitations which caused a serious bug after loading the saved game, a bunch of units that previously had added weapons in form of extension files were updated as full xml replacements (in short, load order is now very important, as well as this update will cause any ongoing game to crash and as such require to start new one from over).

Update: 10 Feb @ 3:15am

- Added Stormtalon Gunship variants with Heavy Bolters and Lascannons.

- Added back the search light for Land Raider Terminus Ultra, increased slightly its damage and added Gets Super Hot trait to it, it also now recives a Dozer Blade after researching it.

- Adjusted the Skyhammer missile launcher to better fit with Heavy Bolters and Lascannons as alternative.

Update: 5 Feb @ 1:57pm

- Added Land Raider Terminus Ultra and its own research at tier 9. It sacrifices all of its troop carrying capacity for a superior anti-tank fire power (it has 3 sets of twin-linked lascannons and 2 single lascannons in total + it can also recive pintle-mounted multi-melta)

Update: 27 Jan @ 8:55am

- Added variant of Dreadnought with dual Heavy Bolters (Doesn't require any extra upgrades other than Dreadnought itself to be able to switch into it unlike other Dreadnought variants, and is also cheaper in maintenance).

- Added Devastators with Autocannons (Unlocked with Devastators upgrade/tech)

- Included Hellhound and Bane Wolf into this pack as possible specializations for Devil Dog (Standalone mods still remain and are compatibile, having both on allows to also directly produce them from Manufacotrum)

- Added Smoke "grenades" (Smoke screen) to Catachan Devils and Jungle Fighters (Unlocked with Smoke Launcher upgrade/tech)

Update: 17 Jan @ 10:27am

- Added variants of Stormraven Gunship (Twin-Linked Lascannons and Twin-Linked Plasma Cannons) and ability to replace Heavy Bolters for Twin-Linked Multi-Meltas for all variants.