Conquest of Elysium 5

Conquest of Elysium 5

Lost and the Damned (Renegade Guard)
Showing 1-10 of 19 entries
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Update: 6 May @ 6:32am

Slaanesh Daemon Prince immortality fixed

Update: 15 Apr @ 10:10pm

Weapon teams now battleslow instead of immobile

Update: 10 Apr @ 9:56am

Heavy Weapons Teams!
Heavy Bolters, Autocannons, Lascannons and Mortars are now available as heavy support options for the traitor infantry

Update: 23 Mar @ 10:30pm

Lascannons no longer deal extra damage to vehicles

Update: 23 Mar @ 2:50pm

Updated version of Tzeentch and Thousand Sons weapons

Update: 22 Mar @ 11:40am

Fixed a bug with the Summon Daemonic Cavalry ritual

Update: 17 Mar @ 2:12pm

Fixed typo in a summon

Update: 17 Mar @ 1:43pm

Major buffs to recruitment and summons, in line with Cadians and Mechanicum's recent buffs. Added passive freespawn to settlements.

Update: 8 Mar @ 7:46am

Ritual descriptions clarified

Update: 5 Mar @ 11:32pm

Added the 7 Leman Russ variants that were not already in the mod
Split the summon ritual into Strike Tanks and Assault Tanks
Added two new Sponson types (Plasma and Melta)
Fixed Bombast Field Guns using the incorrect sound effect
Majorly buffed Leman Russes