XCOM 2
Viper's Proficiency Javelin Class
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Update: 18 Mar @ 4:54am

Update: 18 Mar @ 4:39am

Update: 18 Mar @ 4:20am

Complete rework with my new skills and cleaner coding ability.

Update: 13 Mar @ 9:48am

Removed class from AWC rolls. I already built them a custom pool so there is no need for the second pool giving random, completely useless or obsurd skills.

Update: 1 Feb @ 5:22am

Update: 1 Feb @ 5:10am

Update: 1 Feb @ 4:38am

Switched out lw2 primaries for my weapons cache.
I couldn't get that thing to work with this properly after all xD.

Check required mods and discussions tab for details.

Update: 26 Jan @ 10:01am

Switched to primary gauntlet.
Both primary grenade launchers had wonky animations and extremely short range for launched grenades.

GTS masteries now include proper supply cost and rank requirements to unlock.

Update: 20 Jan @ 10:39pm

Changed to the other frag cannon on the workshop. The previous one was too short range and had a wonky animation

Update: 18 Jan @ 11:32pm

Fixed secondary to be the lw gauntlet and not... shard gauntlet /facepalm