Project Zomboid

Project Zomboid

Bandits Extra Options
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Update: 1 Feb @ 12:22pm

removed sandbox presets due to buggy implementation

Update: 31 Jan @ 4:12pm

added Day One family and starter kit options

added general spawn multiplier
avoid zone multiplier math change
add neutral join chance options

added sandbox difficulty presets

added TR translation - thanks VVentos!

Update: 27 Jan @ 5:11pm

added Day One submod

added Ukranian translation by Бен

Update: 27 Jan @ 12:32am

fix for b41 icons

updated Spanish translation

Update: 26 Jan @ 3:29pm

fixes:
friendlies now show green markers when spawning

new options:
choose timer for when bandits may occupy buildings you've visited
choose probability of generators spawning on bandit safehouses
choose probability of bandits spawning in zones they should avoid
remove type and hostility colouration from bandit/event icons

Including Spanish translation courtesy of Choko!

Update: 24 Jan @ 2:39pm

lua error was preventing neutral spawning - thanks Malpelo!

Update: 23 Jan @ 6:27pm

Now working with Week One

Fixed some issues with applying randomisers to npcs not generated with wave data - should be more resilient now

Neutral NPC option restored

Update: 22 Jan @ 8:03pm

fix sandbox options error

Update: 22 Jan @ 4:26pm