Project Zomboid

Project Zomboid

Bandits Extra Options
248 Comments
Pantstain 13 Jul @ 8:06am 
Not able to enable this
pbnj 12 Jul @ 9:02pm 
I cant enable it even tho i clearly got the dependency:steamfacepalm:
Chii 12 Jul @ 10:31am 
Dependency issue on B41.
I hope you can get around to fixing soon :)
Thanks!
Splachi 8 Jul @ 3:59pm 
You need to fix the dependencies.
Ганс 7 Jul @ 7:44am 
исправьте зависимости пожалуйста
storm 6 Jul @ 11:00pm 
fix the dependencies please
FouN 6 Jul @ 9:36am 
Yup needs update
Vitriol ☧ 5 Jul @ 10:40pm 
This needs an update. says its missing the main mod.
SIXAB 1 Jul @ 5:36pm 
@Xerionus that.
Xerionus 1 Jul @ 4:37am 
I think there is a bad dependency or something, the updated version of Bandit mod has an ID "Bandits2", and this mod still requires mod with an ID "Bandits"
Ghoster 29 Jun @ 10:55am 
Can't enable this mod straight through the mod section in the menu, How do I fix that ?
Matikanetannhauser 26 Jun @ 11:22pm 
How can I toggle a location as my base? so they wont spawn or barge in there randomly?
phucth91 23 Jun @ 5:24am 
"Object tried to call nil in CallCops" anyone with a fix?
F1tgal911 22 Jun @ 12:06pm 
Üpdate wen
hanz 22 Jun @ 3:59am 
This doesn't work in b41. Previously it worked. Could it be because of an update?
John Wick 22 Jun @ 3:39am 
anyone that have problem with this mod, i have a solution.
First thing first subscribe this mod, take this mod from workshop, to do that u need proceed to directory SteamLibrary\steamapps\workshop\content\108600\3412682512
Get rid of version week one or month one, and make mod folder looks like that:

(3412682512)
common (folder)
media (folder)
mod.info
poster.png

next things u gotta do with this files, open "mod.info" with any txt editor (like Wordpad)
and make this line: require=Bandits ----> require=Bandits2
and this last line: id=BanditsAddOptions ----> id=BanditsAddOptionssfdfffsfds (or then names thats u want)
close and save, then copy that folder to next direction --> Users\Zomboid\Mods ( and drop this folder there )
On this step u are done, but, u need desubscribe this mod on workshop.
And if u plays on dedicated server, u need put NOT in "STEAM WORKSHOP" window, but in "MODS" ur whole new mod that names "BanditsAddOptionssfdfffsfds".
Now u done, have a nice day! :griefer:
John Wick 22 Jun @ 1:43am 
this bullshit wont work in b41, and i do not know why.
Fevv 17 Jun @ 7:18pm 
Options that should be in main Week One. Tiring to deal with the military strikes
Ryan 17 Jun @ 7:21am 
compatible with 42.9?
Slayer 15 Jun @ 3:08pm 
Guys the incompatibility was marked for a reason. It will not work just because you modified the incompatibility restriction that was there for a reason. This mod overwrites old bandits code that no longer exists.
Rocky Jet 14 Jun @ 8:58am 
GJ fellas!
BloodContact 14 Jun @ 7:44am 
Thanks to @grunty and @Gantry Buckems for the workaround. Can confirm the mod now works in B42
CoffinFeeder 14 Jun @ 4:38am 
In order to make this work again you have to go to C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\3268487204\mods\Bandits\42 open the mod.info file with notepad and make sure you delete the incompatibility from there
JuanRuiiz 13 Jun @ 3:16pm 
fix b41
QuacKing 13 Jun @ 10:56am 
IT WORKED! HOW TO FIX "REQUIRE BANDITS" (IM USING B41)

@Grunty Said:

Guys, I think I solved the "requires bandits" problem, go to the folder

Steam\steamapps\workshop\content\108600\3412682512\mods

Now the only thing you need to do is go into these 3 folders and CHANGE the "mod.info" (using notepad)
I didn't test it much because I'm using BUILD 41, but if you want to test it in the others...

In MOD.INFO, change the REQUIRE=
it will be Bandits, just put Bandits2 and that's it

Credits to Grunty on the Comment! Thank you!:steamthumbsup:
Heartnire 13 Jun @ 6:21am 
What are the Workshop ID and Mod ID?
Fenriryena 10 Jun @ 8:49pm 
@grunty help worked for me im now able to use the mods follow his instructions. however if it dont work for u, well your out of luck
Dubkito 8 Jun @ 6:26pm 
please updateeee
Gantry Buckems 8 Jun @ 4:00am 
[h1] FOR BUILD 42 [/h1]

follow the guide below by grunty, this time, editing the mod.info file inside each one inside the folder labeled "42"

then go to

"Steam\steamapps\workshop\content\108600\3268487204\mods\Bandits\42"

you will see another mod.info, edit it with notepad.

edit the "incompatible=..." section to this exactly

incompatible=\BetterFPS_B42,\TrueCrawlStealth,\TrueCrawl

relaunch the game and you should be able to enable the mod.
grunty 7 Jun @ 5:31pm 
Guys, I think I solved the "requires bandits" problem, go to the folder

Steam\steamapps\workshop\content\108600\3412682512\mods

Now the only thing you need to do is go into these 3 folders and CHANGE the "mod.info" (using notepad)
I didn't test it much because I'm using BUILD 41, but if you want to test it in the others...

In MOD.INFO, change the REQUIRE=
it will be Bandits, just put Bandits2 and that's it

AGAIN, I didn't test it in others so I can't say "do the same thing in the other folders" like Week1, but it worked for me. ignore any mistakes, I used the translator :)
F1tgal911 6 Jun @ 6:47am 
wen üpdate
Dubkito 4 Jun @ 6:31pm 
please update it
Dubkito 4 Jun @ 6:14pm 
this mod it outdated
fvancy21 4 Jun @ 7:51am 
IDK if i am doing something wrong but even tho I have B42 Bandits active this mods shows up "missing dependencies (Bandits)" idk somebody help pls
talhababa40 4 Jun @ 1:10am 
Bro can you uptaded this mod slayer's bandit editor mods just not enough
Qifi 2 Jun @ 2:58pm 
bandits is unplayable without this mod
CagManOneNiner 2 Jun @ 2:54pm 
outdated can you updated the mod to the current version please
DA1TO 30 May @ 9:24pm 
not working help pls
Agressor 30 May @ 5:22am 
update this mod pls
MakuBexx 29 May @ 10:45pm 
I got this mod hoping what I wanted to do with it is possible and it is for the most part but the main part is unavailable would it be possible for add the voice of the bandit on like if I were to get joel for the last of us COS and put him in and add the modded voice as his voice fell this mod would be better but hey it's good where it's at just wanted MORE lol.
Sr do Café 29 May @ 10:20am 
pls update man, i can't mark this mod as active because "bandits" is missing, but i have the "bandits" marked as active
F1tgal911 28 May @ 2:37pm 
Pls üpdate. Missing this mod so bad.
Fred 28 May @ 12:04pm 
Using Metal Mario's advice from this same comment section it seems the addon can be made work again. Go to the """BanditsAddOption""" folder, edit mods.info and change Bandits to Bandits2

""but go to [Steam install location folder ] steamapps\workshop\content\108600\3405043636\mods\BeyondOneWeek\42
open the file mod.info on notepad and change the "require=\Bandits" to "require=\Bandits2". It should work again.""
Rocky Jet 24 May @ 12:57pm 
thank you for info
Goatroach 24 May @ 12:53pm 
Okay, after a little chat with Slayer, it seems this mod is NOT compatible with Bandits and Week One due to CODE ISSUES, not mod ID issues.

He mentioned if you want to have control over bandit groups/clans, use Bandit Creator to make those changes.
Wack 23 May @ 6:58am 
please update bro
McLovin 23 May @ 4:21am 
wake up dude
Dr. Quackers M.D. 22 May @ 10:23am 
need id change
yanistarsitu 22 May @ 9:24am 
what is the id ?