Arma 3
A3UE - Faction Madness
Showing 1-10 of 13 entries
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Update: 30 Jun @ 3:07pm

- add ability to play rival factions as rebels. Initial work; some caveats

Update: 29 Jun @ 11:39am

- More robust civ --> reb vehicles conversion. Should fix issues with functions that need vehiclesCivSupply, vehiclesMedical, etc (e.g. bank robbery, convoy missions). Only helps when a civ template is in use.

Update: 16 Jun @ 12:36pm

- 11.7.0 compat update

Update: 22 Apr @ 7:05pm

- compat / update for Antistasi Ultimate 11.6
- For reasons still unknown, the faction selection listboxes do not auto-resize with this mod loaded

Update: 28 Feb @ 2:27pm

- fix issue with unpopulated params tab

Update: 27 Feb @ 6:27pm

- compat for 11.5.X UI update
- compat for 11.5.X weighted-list faction templates
- Don't error when opening recruit squad dialog

Update: 20 Feb @ 7:21pm

- fix inability to add items to arsenal on first server / save load

Update: 20 Feb @ 7:11pm

Update: 20 Feb @ 6:34pm

- Fix inability to add items to arsenal on first server / game load
- Optimize file structure (remove unneeded stuff / reference base Antistasi files)

Update: 16 Feb @ 4:30pm

- Add magazines for weapons that don't have them defined in the faction templates