Caves of Qud

Caves of Qud

Undeploy Turrets!
Showing 1-10 of 10 entries
Update: 2 May @ 11:54am

1.4.1

- Override More Modding Goodies turret fixes to be enabled by default

Update: 2 Mar @ 8:37pm

- Undeploying will now take all inventory items from turrets, including energy cells
- Added messages for each item taken when undeploying

Update: 19 Feb @ 7:13am

- Added options to adjust deployed turrets base HP/AV

Update: 18 Feb @ 7:17am

1.3.0

Update: 15 Feb @ 12:18am

- Add option to get free Jacked mod from energy weapon turrets

Update: 14 Feb @ 11:12pm

- Remove auto-modded Jacked mod on undeploy

Update: 14 Feb @ 2:09pm

1.1
- Fix ammo bug
- Add context menu option to undeploy
- Add option to disable undeploy popup when using the deploy turret skill

Update: 14 Feb @ 3:41am

1.0.1:
- Fix typos
- Add option to disable nearby enemy warning
- Turret should now be undeployed after all 10 turns
- Warn about enemies only once

Update: 14 Feb @ 2:32am

- Update steam tags

Update: 13 Feb @ 2:32pm

1.0!