Caves of Qud

Caves of Qud

29 ratings
Undeploy Turrets!
   
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Branch: Stable
Object: Tinkering, Weapon
Character: Ability, Skill
Tags: Turret
File Size
Posted
Updated
194.616 KB
13 Feb @ 2:32pm
2 May @ 11:54am
10 Change Notes ( view )

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Undeploy Turrets!

In 1 collection by Tyrir
Tyrir's Mods
18 items
Description
Ever wish you could pick up that rifle you put down on a tripod? Well I'll show you how to do just that!

Features
  • Undeploy Turret
    • A new "Undeploy Turret" action will appear when interacting with or clicking on turrets.
    • Additionally, when adjacent to a turret, you can use the Deploy Turret skill to be given the option to undeploy any adjacent turrets. You can press Escape to deploy another turret instead of undeploying. This feature can be disabled in Options -> Mods.
    • Undeploying a turret takes 10 rounds to complete.
  • Options
    • In Options -> Mods, there are options to toggle each feature.
    • There is an option to disable the "Do you want to continue?" popup displayed when enemies are nearby.
    • This mod fixes a bug that allowed turrets to be dismembered by unequipping or disarming their weapon attachment. In Options -> Debug, there are options to change this.
3 Comments
AntitrustEnthusiast 10 May @ 11:27pm 
Great mod! Would it be possible to auto-disassemble stuff marked as scrap after undeploying, like when auto-looting a container? Things like Muskets and Missiles quickly fill up the inventory if you find a few friendly Turret Tinkers.
kishkuma 2 Mar @ 6:28pm 
Awesome mod, makes turrets much less annoying to manage.
Pimpin Pippin 13 Feb @ 2:54pm 
Thanks for this, i always wanted to try making Turrets but really did not like the entire vanilla "disarm" interaction around moving them.