Call of Duty: Black Ops III

Call of Duty: Black Ops III

ARRIVAL
Showing 1-4 of 4 entries
Update: 25 Feb @ 6:40pm

This update fixes multiple issues the map had/issues players have had with the map.
I'll come back and update this after I test it.

FIX 1: I have added hints/indicators the the first step (chain+garage) of the Easter egg.

This was too difficult for most players to find so now a text hint has been added, This will be the ONLY step a text hint is added too as the rest of the EE is relatively easy.

FIX 2: Switched TV order for EE steps.

FIX 3: Lowered costs of most doors.

FIX 4: Added second Gobblegum Machine

FIX 5: Removed duplicate spas-12 wallbuy, replaced with AK47

FIX 6: Made it to where the free perk EE can only be trigger after power turns on

some other minor things.


Some players have had the following issues:
Nova crawler spawn rate: Since I am a beginner to map making, I have no idea how to lower this. I know it makes going upstairs way more challenging but I kinda like that.

Change Axe to bolt cutters: There is no model for bolt cutters in radiant. I know it would be better though. I don't know how to make models so it will remain an Axe.

Higher perk limit: I think 5 is good enough. I do get that some people want this so sorry to them but I think I'll keep it at 5. The map would be too easy with all the perks and If there's no challenge then it's not fun.

Boss fight: bro if y'all knew how hard that is to script/make/add. I am just a beginner I've never done this before. I'm amazed this map even works at all. I wish I could add that but I'm not there yet.

Update: 25 Feb @ 5:57pm

Update: 19 Feb @ 4:23pm

Removed Xpaks cause this thing was a whopping amount of GBs before, my bad.

Update: 19 Feb @ 11:45am