Garry's Mod

Garry's Mod

MOON REZZURRECTED - An nZombies Rezzurrection Config
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Update: 20 May @ 2:23am

Updated NZ bot compatibility, improved mapscripts and nav mesh, adjusted chances for certain extra weapons in the mystery box (such as edited bo3 dingo and Rainy Death weapons which fit the sci fi aesthetic)

Update: 13 May @ 4:25pm

- Removed progressive late game powerups (berzerk, free pap, security, time slow, etc)

- Removed anti-powerups

Update: 27 Mar @ 8:03am

- Removed blue ZCT zombies

- Yellow ZCT zombies now have a 15% chance to start appearing after round 30

Update: 27 Mar @ 7:57am

Fixed a fucky wucky involving Gersch devices

Update: 26 Mar @ 6:51am

Double Tap 2 has now been replaced with the original Double Tap 1 to better fit the BO1 aesthetic. However: Double Tap 1 will be upgraded when you buy it, so the fire rate increase is extra significant for certain weapons.

Update: 21 Mar @ 1:27pm

Updated box weapons

Update: 17 Mar @ 6:19am

- Optimized mapscript

Update: 12 Mar @ 4:10am

Script changes

Update: 12 Mar @ 3:38am

- Catalog overhaul: removed 2 hit downs in favor of 3 hits to compensate for Moo giving zombies Mike Tyson level combat skill

- Delayed grenadiers and hazmat spawns in Area 51 to progress more slowly, and reduced max alive at a time

- Removed grenadiers from the moon base

- Removed patriarchs and disciples entirely

- Aesthetic improvements

Update: 1 Mar @ 7:00pm