Garry's Mod

Garry's Mod

[DrGBase] DOOM 2016/Eternal Demons - REVAMP
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Update: 22 Mar @ 8:57am

VERSION 1.2.1a

• Improved combat AI for Imps and Hell Soldiers.
- Less stupid imps.
• Further improved the Hell Soldier Shotgunner's combat tactics.
• Improved combat AI for Hell Soldier shield bearers with plasma rifles.
• Improved the retreating system used on Imps and Hell Soldiers.

Update: 21 Mar @ 11:53pm

VERSION 1.2.1

• Added new spawn icons.
• Added new AI for the Hell Soldier Shotgunner.
- Now they won't rush you too much and therefore won't expose themselves "too much" to danger.
• Changed the movement prediction logic for Hell Soldier projectiles.
- They will now be less accurate if the target is moving too fast, making it easier to dodge their plasma projectiles when moving quickly.
• Increased the speed of Hell Soldier projectiles (including big projectiles)
- Plasma projectile speed increased from 900 to 1100 (big projectiles 1000 to 1200)
• Added fodder demon spawners from both games.

Update: 19 Mar @ 10:05pm

VERSION 1.2.0

• Added Hell Soldier shotgunner.
• Added Hell Soldier with shield equipped with plasma rifle.
• Minor changes to the Hell Soldier.
- Now they will be able to use the "strafewalk_forward" animation during combat (just like the original game)
• Changed the big projectile of the Hell Soldiers.
- Now instead of stopping instantly it will dynamically reduce its speed until it reaches its target and explodes (much more similar to the original game)
• Added Armored Baron's mace throw attack (Baron Of Hell ( Cyber ​​))
• Added the weak point of the armored baron's mace.
- Just like in the original game, this weak point can only be shot when the Armored Baron performs his mace throw attack, and destroying it will instantly destroy his armor.
• Added ConVars and configuration options to enable/disable that mechanic individually.
• Added an experimental unstuck system for the addon's nextbots.
- Please read carefully in the in-game menu about this new option.
• Fixed missing texture on Spirit lightning which was displayed due to not having a certain addon.

Update: 6 Mar @ 3:57am

VERSION 1.1.0c

• Improved the jumping code of the Knight demons
- Knight-class demons can now boost their jump height depending on the height difference between their position and target.

Update: 5 Mar @ 6:42pm

VERSION 1.1.0b

- Adjusted soldier projectile detection radius.

Update: 5 Mar @ 6:33pm

VERSION 1.1.0a

- Adjusted Tyrant rocket barrage aim during beam attack.

Update: 5 Mar @ 5:14am

VERSION: 1.1.0

THE HELL ON EARTH UPDATE

• Tyrant Overhauled
- Now behaves similarly in-game.
- Targetting effects added for the mortar shot.
- Better beam telegraph.
- Deadlier seeker wave.
• Melee Overhaul
- Some demons can cancel out their melee attacks when an enemy is nearby, bringing maximum carnage.
• Improved some of the prediction of Demons.
• Knight class demons can now jump according to height difference (roughly)
• Revenants are scarier
• Root-boost added to more demons
- This means demons can lunge at you at high speeds when you are far away from them, this is noticeable on melee heavy demons.
• Hell Soldier big projectiles now explodes when enemies are nearby, similar in-game.

Update: 5 Mar @ 4:38am

Whoopsie, reverted to version 1.0.9.

Update: 5 Mar @ 4:37am

Update: 5 Mar @ 4:37am