RimWorld

RimWorld

Ebon Rise
Showing 1-8 of 8 entries
Update: 13 Jul @ 10:40pm

[Auto-generated text]: Update on 7/14/2025 12:40:22 AM.

v0.5.1

- Pending Update for 1.6 - This is not done yet.

- Removed the support for 1.6 since it wasn't ready yet.

Update: 13 Jul @ 10:37pm

[Auto-generated text]: Update on 7/14/2025 12:37:09 AM.

v0.5.0

- Changed support for the About.XML to add 1.6

- Fix: Saving the game and reloading with a Docile Rift stalker will no longer trigger a permanent Hazy transparency effect on said Rift Stalker.
- Fix: Disabled Training for the Rift stalker, as it is already Docile when captured.
- Fix: The Rift Stalker should no longer be able to eat Dragons from Dragons Descent.
- Fix: Should no longer be able to feed the Rift stalker to itself, which would crash the game.

Update: 20 Mar @ 8:49pm

[Auto-generated text]: Update on 3/20/2025 10:48:55 PM.

v0.4

- Change: Sharp armor: 0.5 -> 0.7
- Change: Blunt armor: 0.3 -> 0.4
- Fix: “ERR: A Rift Stalker” Log message that occurred specifically when a pawn was digested and destroyed.
- Fixed bug where stalker would not have any bleed inflictions
- Fixed bug where stalker could not be tended to
- Fixed bug where console would spam a mixture of trues and false
- Fixed bug where The Rift Stalker would spam the message "The Rift Stalker is fully healed!"
- Updated about.xml to add anomaly as a requirement

- Known issue: when feeding a pawn to the stalker an error will occur, should not affect gameplay

Update: 4 Mar @ 5:54pm

[Auto-generated text]: Update on 3/4/2025 7:54:37 PM.


v0.3.1 Hotfix

- Fixed Red Error message "Object Reference not set to an instance of an object" occurring when carrying or holding an unfed Rift Stalker after it was hit by an EMP.

Update: 4 Mar @ 5:27pm

[Auto-generated text]: Update on 3/4/2025 7:27:08 PM.

V0.3
Fixes and changes:
> > > Blood Splatters no longer give away the position of the Rift Stalker.
> > > Pawn bodies no longer drop to the floor when digested.
> > > Desiccated Rift Stalker is now the correct size.
> > > EMPs now Stun the Rift Stalker and cause it to drop the swallowed pawn.
> > > Rift Stalker Will Run to point A while turning invisible, drop a clump of fur, then run to Point B to try to lose the player.
> > > Fixed Queue ability Bug where Swallow leap is permanent.
> > > Fixed “Riftstalker_123 Spotted Riftstalker_123” Alert.

Update: 2 Mar @ 1:32pm

[Auto-generated text]: Update on 3/2/2025 3:32:27 PM.

V0.2

Change Log:
- Fix Log spam of "The Rift Stalker Vomited [Pawn]"
- Added cooldown between dropped clumps of fur.
- Reduced melee damage of Rift Stalker.
- Prevent Feeding the Rift Stalker until its food is 75% or less.
- Digested pawns are destroyed.
- 50% less Health on Rift Stalker.
- Reduced Bleedout time
- "Riftstalker Spotted" Message changed from Red Alert to a Warning.
- Reduced "Fadeout" time of Rift Stalker.
- Fixed bug where Rift Stalker would not attack immediately when turning hostile after food hits 0%

Update: 2 Mar @ 9:52am

[Auto-generated text]: Update on 3/2/2025 11:52:07 AM.

Update: 2 Mar @ 9:34am

[Auto-generated text]: Initial upload.