XCOM 2
Central (Bradford) Starting Soldier [BETA]
Showing 1-8 of 8 entries
Update: 3 May @ 4:43pm

Removed take vial and take stasis suit abilities because I don't have room for full_content
fixed bug where Central did mot have XPad (hopefully)

Update: 30 Mar @ 4:02pm

Updated Maximum Ordnance to work with Iridar's Spark Arsenal, though it grats exra ammo on multi-part missions now.
Updated Momentum and changed FriendlyName to We'll Need To Move Fast, because it's funny.
Fixed bug where momentum was granting movement action points on Bladestorm attacks.
Added option to upgrade Central's AR's attachments at BM.
Updated localization to distinguish between Central AR tiers.
Swapped Central AR to use separate schematics and added WIO exclusion.

Update: 16 Mar @ 4:36pm

Ripped out most of the Assault (Ranger) tree and replaced it.
Removed normal AWC abilities (hopefully) and added custom deck.

Update: 13 Mar @ 6:20am

Added CV/MG/BM versions of Central's rifle + configs.
Changed default loadout so he can't clone his rifle infinitely.

Update: 8 Mar @ 12:53pm

Readded thumbnail (woops)

Update: 8 Mar @ 12:03pm

Added perks for First War Tree.

Renamed proficiency passive to "Enemy Known", and added an effect.

Rearranged class tree a little.

Update: 6 Mar @ 6:00pm

Added toggle for Central objective.

Added support for Requiem units in Enemy Known.

Removed Lightning Reflexes from AWC rolls.

Update: 5 Mar @ 9:13pm