Arma 3
MDH AI Stay low in Combat
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Update: 26 Apr @ 2:19am

- small fix

Update: 26 Apr @ 2:15am

update 2025-04-26: added another switch to also activate behaviour in stealth

Update: 25 Apr @ 1:35am

update 2025-04-25:

- now you dont need to load the addon clientside anymore to have the switch buttons in briefing in MP with dedicated server

- changed condition of AI untiPosbehaviour from Server to Local, because the setUnitPos commands seems to work only local (if you play wiht Headless Client, HC also needs the addon not only server)

- if you play Multiplayer and you have AI in your Group, that AI members are local to your machine and not to server so you also need to run the Addon Clientside if you want that the AI Members of your group also use the Addonbehaviour

Update: 24 Apr @ 10:03am

- small fix of the fix

Update: 24 Apr @ 9:48am

- small fix

Update: 24 Apr @ 7:26am

update 2025-04-24: added another switch for now 3 different versions.
- AI get up behind Cover to engage enemy but go back down if supressed by enemy fire
- AI get up behind Cover to engage enemy
- AI ignore Cover and always stay low

Update: 24 Apr @ 12:23am

update 2025-04-24: added switch for 2 different versions.
New: AI get up behind Cover to engage enemy (performance intensive)
Old: AI ignore Cover and stay low

Update: 27 Mar @ 6:54am

- if an AI unit stance is explicit set to UP with the gui or _unit setUnitPos "UP" the AI unit will stay UP until the unit stance is set to "Middle", "Down" or "Auto" then the Addon will take back the Stance control

Update: 19 Mar @ 1:14pm

- fixed false icon in mod description

Update: 19 Mar @ 1:06pm

- check if addon MDH AI Avoid Laydown is not loaded