Garry's Mod

Garry's Mod

[TTT] Bricklair
Showing 1-3 of 3 entries
Update: 6 Apr @ 10:24am

a3

- Removed counter for rollermines so that traitors can steal them without alerting everyone
- Made 11 rollermines spawn in total (still only 10 required)

Update: 28 Mar @ 4:02pm

a2

- Added (optional) innocent objective of collecting 10 rollermines and delivering them to the freight elevator
- Moved all spawn locations to warehouse area to introduce players to objective and aid in navigation
- Added unlit generator room. Rollermines may spawn in here but it is otherwise a useless dead-end.
- Blocked off more views between balcony areas and main atrium to provide more opportunity for murder
- Reduced physics complexity (waffle ceilings) to comply with engine limits and stop physics objects from fazing through func_details

Update: 22 Mar @ 6:37am

Initial addon creation.