Slay the Spire

Slay the Spire

The Nine-Tailed
Showing 1-9 of 9 entries
Update: 25 Jun @ 8:13pm

Patch 1.1.1!
This patch provides a few buffs to scaling Block options (Mischief, Body Double, Unpredictable) as well as to certain builds (Rasen, Calm, and Power-related cards). The starting deck has been slightly reworked to make early game decisions a bit tougher and more interesting.

Changes
- Rasengan now costs (3) and deal 15 damage un-upgraded, but now reduces by 1 cost for EACH Clone. Makes the early game a tiny bit tougher!
- Shadow Clones+ now exits your Stance when upgraded (instead of drawing a card). Slightly nerfs the draw-discard build while giving an option for more consistent Calm builds.
- Body Double now costs (1) and gives 2 Block twice
- Ultra Rasenshuriken now upgrades to cost (4)
- Unpredictable now gives 2 Vigor and Block un-upgraded, and upgrades to become Innate

Buffs
- Big-Ball Rasengan now deals 18 -> 24 damage
- Frog Strike now applies 2 Weak even when un-upgraded
- Cart Crusher no longer Exhausts
- Amphibious Mode now costs (1) and is Ethereal
- Fox Cloak now gives 9 -> 12 Block
- Mischief now gives 3 -> 4 Block per Power

Nerfs
- Outnumber now upgrades to cost 0 (instead of giving 2 Clones per turn)

Update: 14 Apr @ 2:14pm

First major update, featuring major buffs to the Rasen package, balance changes, QOL updates, and the addition of a completely new Ten Tails Orb!

Rasen package (📢inspired by MawilliX):
- Rasengan now costs (2) and deals 12 -> 15 damage, reduced from (3) -> (2) and 15 damage.
- Big-Ball Rasengan now costs (2) less if you have a Clone, but deals 15 -> 20 damage, down from (1) less and 18 -> 24.
- Planetary Rasengan now costs (2), down from (3).
- Serial Spheres now becomes Innate instead of upgrading to draw 2 cards to compensate.
- Fixed a bug where Rasen-likes do not recalculate costs when Retained (📢found by Harv0id)

Rebalanced several cards and potions (📢partially inspired by MawilliX):
- Double Team now deals 1 extra damage per hit, but draws only 1 card when un-upgraded.
- Body Double now costs (2) and gives more Block, making Orb slots more of an investment.
- Tag In is now Ethereal when un-upgraded so Tails are a bit harder to Channel at low cost.
- Ramen now also gives 6 Block in addition to 6 Vigor.

Reworks:
- Asura Form now doubles (!!) the number of Tails you Channel instead of improving the passive abilities of your Tails. This encourages either getting extra Orb slots to make use of the extra Tails or cycling through them more quickly.
- Tail passive amounts are now always 1, making it easier to track (instead of being either 1 or 2). They also always trigger at the start of your turn, with no end-of-turn exceptions.
- Tail passive abilities no longer grant any permanent Powers, and sometimes offer alternative effects. (See below.)

Tail changes:
- Three Tail: gains Rage (instead of Juggernaut).
- Four Tail: gains Vigor (instead of Rage).
- Five Tail: applies Vulnerable to a random enemy (instead of gaining Vigor).
- Six Tail: applies Poison to ALL enemies (instead of gaining Noxious Fumes).
- Seven Tail: applies Weak to a random enemy (instead of gaining Foresight).
- Eight Tail: just draws a card instead of applying the Next Turn Draw Power.
- Ten Tail: plays the top card of your draw pile and gives TWO Energy instead of one. Appears after you Channel 10 Tails with the Gathering Power OR as a possible option when using Tag In while you have 10 or more Orb slots.

QOL changes and minor fixes:
- Ramen and Yang Vessel now show power tips for Vigor, Block, and Truthseekers.
- Bull Horn and Crystal Necklace sprites have been adjusted to be more centered.
- Ninshu now specifies that its Powers are from any color (to match functionality).
- Red Scarf now renamed to Warm Scarf out of respect for the (wonderful) Hermit mod's similarly named relic.

Update: 6 Apr @ 11:50am

Fix - Magnet Rasengan now applies to enemies as expected.
Nerf - Body Double now costs (1) and upgrades for +2 Block.

Update: 31 Mar @ 8:42am

Fix - Rasen Absorption+ now correctly adds 3 Rasens to your hand. (And other minor changes!)

Update: 28 Mar @ 10:54am

Fix - 'Summon' cards now properly Exhaust.

Update: 22 Mar @ 5:41pm

Clean unused strings (including for Outnumber).

Update: 22 Mar @ 2:04pm

Quick fix for Frog Song.

Update: 22 Mar @ 2:00pm

Quick fix for Multi-Clones.

Update: 22 Mar @ 10:21am

Initial release!